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What do you mean?
As for bosses, I'd say that M2 bosses are a lot more difficult than M1, for reasons ranging from how hard it is to ward their attacks to how vulnerable a boss is to their attack patterns. It took me like 5 deaths to take down the final boss of M2, while I just sorta QFQFASA'd M1 bosses to oblivion with the all-powerful !SAFE and !ARSE wards and a healthy serving of teleport abuse.
And another funny fact is that in magicka 2 a spell with 5 different elemet is way less efficent than a simple SSSSS or DSSSS (there are some enemy that are resistant or immune to some element, but for about 75% of the game it works).
Another thing is the infinite life even in single player cause you can resurrect your fairy everytime you die (in magicka you had only 1 fairy for every checkpoint).
So, all things considered, it's much easier than the first but it has a steeper learning curve (in the first game the hard part started at level 6-8 of 12, while in magicka 2 it' from level 3 of 9).
Please explain why.
2) Monsters don't avoid your spells like in M2, but rather charge straight into them and die; prime example EFDFF.
3) In M2 there is lots of unblockable damage because many monsters inflict elemental damage and on top of that because wards are incredibly weak. In M1 EDF/Q/R armours and the occasional E shield make you pretty much invincible.
2)wait a sec in m2 the monsters avoid spells? i never saw that exept the electric thing in level 8-9, and those didn't avoid spells they simply moved randomly (and sometimes into my spells);
3)Yes, the only thing i find harder in m2 is the defense spells cause i find them useless exept the absortion ward that is incredibly overpowered, so is a completely different system but with both of them i can pretty much become immortal.
I cannot see your point, but maybe you're talking only about the main story mode cause that's the easier part of m1, but when i think of d&d and d&g and their hard mode, i've never found anything in m2 even near the same difficulty.
Not all monsters avoid spells, but many avoid walls like ED or EFDFF.
In magicka 1 I felt invincible to NPC's and in magicka 2 I really have to plan every move and spell very quickly. Mistakes are punished hard (Banana difficulty)... But maybe it's only because it's 159 h vs. 15 h playingtime ;-).