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Bir çeviri sorunu bildirin
It's a change in Version Unicorn that I think you'll like once you see what we've done.
I'm an immense and longtime fan/supporter. Thank you again for the wonderful replayability of this charming game.
However, the 'new' and different shades/textures on the walls and floors of this version are extremely distracting and sloppy looking. I even quit the game earlier than I wanted because these additions are just too much. I really don't think the 'textures' belong in such a high quality game :{
i'm gonna play some more tomorrow to check out a few floors down, like i said earlier in this post, i reached the gray textures on the walls and turned off the game, it felt distracting. i really think that you should keep the variation and not just green but it looked alot better before. now it looks like you've taken a 3d rendered wall and drew some with the gray color on it in windows paint.
and please don't take this the wrong way because i really really love your game and i dont mean to take a crap all over your work but i felt for the first time like i had to say something about it.
i think that all you need to do is make it a little bit higher resolution or something because even though the old green textures on the walls were low res they were still higher res then they are now, or atleast looks like it.
i also mentioned this previously, the bump mapping in this version barely looks like bump mapping anymore.
i dont want you guys to remove all your great work, just that you maybe should give it a touch up
He needs to revert it back imo.
Even if we don't agree with the feedback, we really do appreciate it, and consider it. The community has been heavily involved with making LoD the amazing game it currently is.
i just finished another run. i dont know what happened, i came down to level 7 or 8 and there were no enemies. i walked through most of the rooms and no enemies at all and then all of a sudden a zombie came through a door and bit me so i died when i had 80 somthing in hp :) but since this was the first time i got that far down on this version i noticed that on some level there some doors looked like they had the first tint already even though i just entered the floor. there were 3 doors, 2 or them looked like i've gone through them and the 3 didnt and i had them all on screen at the same time,
i've been having some issues with the door tint. the first level of tint is so faint that i sometimes dont see that i've been through a door and have to go in, go out and go in again to be sure that i've been through that door. and i've also thought that some doors i havent been through have looked like i've been through them but today was the first time with those 3 doors that i'm really 100% that they were tinted without being used.
my fix for this would be to make the first level of the tint a bit more visible. not much though.
this is not meant as disrespect but i find it highly unlikely that you get headaches because the previously green smudges in the background now are gray and blue. but thats just what i think, i'm not saying you're not getting headaches just that the reason behind it sounds strange. and if you really are getting headaches and that really is the reason then what does it matter what i think, i'm just some dude on the internet :)
When I first started playing this game, I couldn't get bump mapping working at all, but didn't see the big deal. Then after a driver update it started working, and it was like going FROM NIGHT TO DAY! ;)
Now I feel I've lost that again. I thought it was broken. I spent a while trying to "fix" it before I checked here.
Pretty please, can we have an option to run it in the old style? I put a lot of hours into this game, I'd like to enjoy it as much as I once did.
EDT: i also want to add that since i haven't played it in a long time i don't really know how they've changed or if they've changed at all. last time i played it clearly looked half finished
If you post a screenshot I can take a look and maybe see what's different?
edit* ok i start the game and looked at the background and wall texture and notice the difference between the older versions. The previous was more solid stronger texture everywhere. the new one is lighter.
Nothing distracting for graphics and quite smooth progression and gameplay.
What i wanted to suggest is the cats with laser and cyclop's eye. Make the laser sharp laser light with contrast and brighter. The laser feels not laser-ish enough.