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That's a shame, stick with it, it's fun!
It certainly is a contrast to Last Action Hero where you can trap just about anything that comes at the flippers, and the kickers above the slingshots lead to some crazy lateral movement and outlane drains, but after a coupla hours on it I think I can say it's probably my favourite Gottlieb so far.
My experience with real tables is that the flippers are really weak and the ball is constantly trying to drain - because the owner wants to make money. My other experience was that bumpers above the flippers on a real table are way stronger than anything I've seen in videogame pinballs.
Of course the problem with physics on a videogame is that you are dealing with integers, in terms of the playfield effectively being a finite space. What this means is if you were to program real and only real physics into the table you'd see some really weird ♥♥♥♥ happening - so I'm assuming the PBA guys reference the real tables and tweak phyics on a per table basis to get things as close as their reference model.
In short
Skip to 8:33 ish for about an hour's worth of several people struggling with theirs.
https://www.youtube.com/watch?v=BN9w1imDHIQ