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After you have plungered the ball on a table you can press the blue x (on the xbox controller) to lock the camera view.
Hope that helps.
both pro and regular versions, though I believe you can set it on one table and have it be that way on all the tables you have... though it has been a very long time since I set the camera so YMMV.
Keyboard? Why would you use a keyboard when it has a built in delay buffer and at least twice as slow polling rate to a wireless gamepad?
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Also, that is partly incorrect. There are may types of gamepads and keyboards, modern mechanical keyboards typically has minimum input delays as a selling point, and thus will poll as fast as they can. Which as I recall is limited by what the USB port is letting them do, 1000hz iirc.
I am aware that keyboards do something called debouncing, to prevent multiple keystrokes if the connection the switch makes is glitchy. However this is to prevent double taps, and can be tweaked. but that's irrelevant unless you plan to very quickly double tap. and when I say very quickly I mean in 10-20 ms, or however the keyboard is configured.
I've had no problems using a keyboard for playing though. (even though I sometimes miss being able to do analog nudges)
I have a controller, but its a piece of ♥♥♥♥.
you asked *shrughs*
You need to turn off Event and Multi first and you skipped that step.
Default USB polling rate is 125hz and a fancy mechanical gaming keyboard like I have is USB 3 and uses TWO ports and can poll at 2000hz or more but is still will not going to transmit induvidual keystrokes faster than 4ms (but it can do multiple concurrently).
However, you actually want about a 1ms device (like a game pad) and 1000hz polling rate to best simulate what an actual cabinet flipper can do.
Keep in mind that a flipper will begin to engage at initial depress (1ms) and based on the cabinet setup will continue on through a stroke that may last 4ms to 8ms and this allows you to do the various flipper tricks and catches and passes. Gotta luv electricity.
Farsight has done a fine job emulating a dead catch, but sadly some of the other advanced techniques are impossible, but a 1ms and 1000hz polling rate still provide the best flipper response in TPA, SPA and mainly in Zaccaria.
Elsewhere (VPX), you have some very fine flipper physics control built in, so you can set up an xbox 360 controller to poll at 1ms digital and 4ms analog (with deadspot, max throw and gain%) and and with a creative use of Xpadder can get a "just like real life" cabinet experience.
Or just build a real video pinball cabinet... that is always the correct solution.