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https://www.youtube.com/watch?v=q83MMD01SkA
The game has been improved ten fold since i started playing the game, more enemies (some hostile others non hostile until provoked) , loot chests, npcs, varied arko suits, varied weapons, varied mining picks etc i could go on and on. Too much change to list and not for the worse.
The bad reviews stem from people expecting a finished game within a few months of being on early access and the like, as well as past bad experiences where by devs just up and abandon the game. Trust me in saying that the dev team with EoS will not abandon it.
As LadyAijou said there are people that come to try and compare it to starbound or terarria. The game has had help from the terraria devs themselves and influenced by it but it is its own game thorough and through. There is constant development and that can only be a damned good thing. The one problem again stated by LadyAijou is the wipes, gamers just dont like losing progress especially in a time consuming game such as this, but, it needs to be done because if it werent the game would fail due to incompatabilities etc.
In short i love the game, i did in a few of my videos get agitated by the resets and wipes but, each time there were new things to explore, new biomes, new enemies, new everything. Have fun with the games you like and with a game like this it is best taken in small bits, take some time away and let a few updates roll in and then re enter the world and see the new stuff!
In it, I marked EoS as the lowest out of all of these other games. If I had to make the same list again today, it would look something like this:
1. Terraria (finished, slow, but HUGE and amazing updates, invented the genre)
(big gap)
2. Crea (unfinished, frequent smaller updates, innovative research and leveling system)
(gap)
3. Signs of Life (unfinished, frequent smaller updates, innovative MEG tool)
4. Starbound (unfinished, very slow updates, innovative use of space travel)
5. Edge of Space (unfinished, very buggy, innovative material usage)
6. Darkout (unfinished, trying to make everyone pay for the same game + DLC *again*)
7. Windforge (game is "complete", no more updates, lacks content, innovative airships)
That's a good thing, although it has some really nasty game breaking bugs that I have experienced, notably my world being corrupted -_-
You also have a few people like me who are waiting for the release before writing a review. ;)
It's one thing to suggest to others a game is promising with a lot of potential, but for game play purposes, wipes, are going to infuriate most people, but for me suggesting supporting a game isn't quite the same as a review.
I'm curiuos if there should be another avenue aside from reviews where feedback on the early access process and state of current development could be shared. Reviews based on future potential aren't 'reviewing' something is there (this is closer to a preview), and reviews based on an early access game give an air of unfair finality. So even if a game is otherwise good, if I think there is a high chance players would be frustrated, I don't think it's fair to give them the impression they would not.
Exactly why my son gave up on it, he said he "might" play it again when it is finally released officially.
I agree, anything written about a game in EA can hardly be called a review. And doing so just diminishes the very definition of the word. Since its uncomplete, it isnt really a review. Early Acces games should have a different system in place as far as reviews go.
I'm in the camp of not wanting to give a review while in early access as well. My view is currently that I enjoy the game, but overall I'm neutral which means don't review since there's only a positive and negative.
The changing nature of the way we "level up" is still new and odd to me and since I started playing this game one way, and after the changes I don't have the full experience to examine the progression as is, it seems like it would be unfair to rate it now. To be more clear; I really don't have a sense of each armor set tree, and weapons, so with my current confusion I don't really know how I feel. I do love the tool progression, though. Wide versions, or longer beams, direct upgrades. Fantastic!
If there was a third option for early access reviews that was "keep an eye on this, I enjoy it and think it will be good at release" or something I'd definitely click that.
I think there should be a multi-choice checkbox list for EA reviews. Like one would be "is this game updated regularly" which for this game would be checked by anyone who keeps an eye on it at all. The more positives that are checked would determine a score which could be checked in percentages and hard numbers if you click on it tell us what % of people checked "is updated regularly" or how people checked "bugs patched quickly".
But any list of questions would be seen as incomplete by people, and having something similar for full release game could be a nightmare, especially with games often being shoehorned into genres by people or Steam so even if you had a list for different genres it would still cause problems.
I am just gonna hold off and see what happens with the game. When it hits 1.0, I will do a thorough playthrough and review it then. Its just isnt fair to review something that is a work in progress. And reviews on Steam have such an air of finality that it would be unfair to the devs, game and potential buyers to review it as is.