Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
My OSA playthrough was tough, for example, but being in the Navy makes the game easier
By this point I had known MedSci 1/2 and Engineering like the back of my hand, so it saved some time.
'long game'
Man... Frankly I always thought that "long game" = ">100 hours".
Well, maybe I became just too old for nowadays standarts.
@FudgeFiddle, well, sure, for a shooter, 20 hours of story is long, but SS2 isn't a shooter.