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2. I think that's the bottom of the ship. Engineering is of course the first deck, med/sci the second, etc. so the others are above it. Kinda makes sense since the big room where you install 45M/DEx has a huge window where you see the top decks stretching forward.
3. See 2. I think the engineering forward part (45m/dex), is the flight. You later get from the Rickenbacker's flight navigation room into the endgame where shodan is creating her reality.
4. No idea honestly... Keep in mind, some parts of the ship were blown so not everything is reachable. The ship might be bigger than you think, or can access in game.
If you do make a functioning "3D map" of it, and how the layout works, i'd love to see it!
Good luck!
You can only really get around it with a complete redesign. Hell, contract someone to draw a floor plan for you.
I always assumed that was the purpose of the upper floor on the Command deck,
Though it could be that the many swollowed bits of the ship and they ended up in it. It's only said that the many is wrapped around the ship, so since there was an explosion at the beginning and parts of the ship were depressurised, it could be that the chem store with charger and other rooms got gobbled up by the many.
Now, where exactly the charger draws power from is another matter lol.
But yeah, a redesign would be probably needed to make the layout make sense.
anyway, this could be helpful: https://www.systemshock.org/index.php?topic=2058
My impression of the Von Braun layout has always been that the devs created each level independently, knowing how they wanted it to look and feel, rather than thinking of the ship as a whole. If you really think about it, the Von Braun is horribly inefficient in its layout (tons of wasted space), but this was effective in that it gave the game needed tension and atmosphere - the player can't reason each area's layout. I agree with @Thermal Lance, Citadel would be better for recreation purposes.
At least this way, you know you're not alone in your confusion.
Yea exactly, Citadel's levels were designed to be in the shape of the station (circular), Von Braun's were not
https://steamcommunity.com/sharedfiles/filedetails/?id=1998620386
So what do you think, is it within acceptable standards or is it complete blasphemy?
As far as I can tell the very top of the Command deck is taking place on the bridge. But in hindsight Nav Control might be behind the destroyed corridor in Ops.
Interesting read, thank you. With insight into how they worked, I'm really curious about what happend to Operations East (mess hall sector). Compared to the rest of the game it feels empty and stretched out. Like they forgot to make it and then had to rush some textures onto a placeholder map..
also this may be helpful: https://www.systemshock.org/index.php?topic=259
The deck layout is mainly based on my own interpretation of the ship and how it could look. Because as seen in the systemshock.org forum, mixing logic with facts only raise more questions than answears. Also, I did deliberately leave out a few major rooms. Like the D1 "glass tunnel" and D4 holographic chamber for example.