Unrecord

Unrecord

nuffi Apr 23, 2023 @ 11:15am
pixelated faces
why you pixelate the enemies faces?
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Showing 16-30 of 45 comments
GTK/HLK Apr 23, 2023 @ 8:14pm 
its both lazy but also efficient and cuts costs on something that may fail, to put more into other parts of the game.

the POV offered them a easy out, so they chose that.

Just imagine them as Scavs who are wearing Pixelated Masks since they dont have optics to camo their faces or bodies.

Artistic/Efficient/"Historical"
Agent Apr 23, 2023 @ 9:11pm 
Kayne and lynch dog days had this but it could't be turned off https://www.youtube.com/watch?v=o0EIwTNHDWM&ab_channel=R%C3%B3n%C3%A1nDoyle
Ax50 Apr 24, 2023 @ 2:32am 
It's literally the perfect choice: fits the bodycam aesthetic, looks fresh as hell and it's one less issue to manage for development.
solid steve Apr 24, 2023 @ 6:38am 
Originally posted by kexdd:
Originally posted by nuffi:
why you pixelate the enemies faces?
People will say "it adds to the immersion". But in reality, it's just an excuse for the devs to be lazy. Making realistic face models is difficult, so they decided to simply pixelate the faces. Wow. And people are going to praise this shet.
It's both.
Rusted Metal Apr 24, 2023 @ 7:17am 
It adds realism and it also makes it easer for the team. Very smart for the devs.
Last edited by Rusted Metal; Apr 24, 2023 @ 7:20am
DaņX Apr 24, 2023 @ 1:13pm 
>ugghhhh why not spend even more time making realistic faces too
>if everything is so realistic why not faces as well
>i want to see the bullets shatter each facial bone completely uncensored

The tech for photorealistic faces in games just isn't there yet. For environments and objects, yes, it is very close, if not already here. Faces, not so much.
Name one game where faces were truly realistic. The Matrix x Unreal Engine 5 demo? That was basically animated on top of real footage, and yet there were moments of that "uncanny valley", where the thought of the characters being animated never truly left your head.

Simply put, we are way too good at telling when something is off. Unrecord is pushing photorealism one step at a time, and this time, it is in the environment department.
dude2468 Apr 25, 2023 @ 2:04am 
Originally posted by DaņX:
The tech for photorealistic faces in games just isn't there yet.

I want to point out to everyone another typical case of illogicality that is spread by believers:

- I say that one thing seems too realistic: "hey boomer, don't you know the miracles we've reached with Unreal 5 and modern technologies? It's absolutely doable!"

- I say that one detail is strangely hidden: "Hey young man, curb your enthusiasm, the technology hasn't reached that level yet!"
? Mark Apr 25, 2023 @ 1:33pm 
Originally posted by Rusted Metal:
It adds realism and it also makes it easer for the team. Very smart for the devs.
really?
IMMINENT Apr 26, 2023 @ 4:56am 
idk man, maybe being shot in the face could cause traumatic bodily images to be burned into the minds of those who see them?
? Mark Apr 26, 2023 @ 1:39pm 
Originally posted by SugarSpice&Whatever:
idk man, maybe being shot in the face could cause traumatic bodily images to be burned into the minds of those who see them?
well then, it's settled
gwannagas Apr 26, 2023 @ 6:25pm 
it looks cooler
Salami Tactics Apr 27, 2023 @ 12:59am 
Originally posted by Lawh:
Faces are the most difficult thing to reproduce accurately. That's why for example you can watch an animation of nature as if it was real, until a human walks into the frame.

We recognize faces very well as humans. It's in our brains. It's really important to recognize a fake face in a sense, because being able to spot a real face looking at you has been important for survival.

So it's probably because they could not keep a similar atmosphere if the faces of characters were totally out of place.
Oh i guess seeing a bunch of floating pixels is less out of place than half decent face model. Thank you for your expert comment!
sugar water Apr 27, 2023 @ 8:24am 
Originally posted by kexdd:
Originally posted by Rusted Metal:
It adds realism and it also makes it easer for the team. Very smart for the devs.
>pixelated face
>adds realism
???
yes, it adds realism
did you forget its a body cam game? a game where you're in the POV of someone watching the footage?
? Mark Apr 27, 2023 @ 10:44am 
Originally posted by numbers:
Originally posted by kexdd:
>pixelated face
>adds realism
???
yes, it adds realism
did you forget its a body cam game? a game where you're in the POV of someone watching the footage?
Yes, but it's not recorded with pixelated faces.

The faces are pixelated after they are edited before being given to journalists or even by journalists themselves.
sugar water Apr 27, 2023 @ 10:46am 
Originally posted by ? Mark:
Originally posted by numbers:
yes, it adds realism
did you forget its a body cam game? a game where you're in the POV of someone watching the footage?
Yes, but it's not recorded with pixelated faces.

The faces are pixelated after they are edited before being given to journalists or even by journalists themselves.
i know that, i didn't mean to imply it is
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