Star Trucker

Star Trucker

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Remap all controls (release from dock, channel, thrusters, etc.)
Are the dev's looking at adding this? I feel like this is the only thing, for me, that's really missing from the game other than using steering wheel/flight stick (which we do know they are working on that). Even better if they allow us to use button boxes and even logitech saitech farm box.

The only other thing would be creating actual long hauls and not traversing a town or city.

I have tried searching for these two things and maybe I am just looking in all the wrong places and can't find where they have spoken on these?
Last edited by Kambien; Apr 19 @ 7:12am
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Keybinding is a frequent request. Once they release the HOTAS controller support update, I wouldn't be shocked if Keybinding was next on the list. Once they do that, VR might be around the corner....

If you are asking if they can make super long space lanes that are alternatives to the Hyperspace Lanes... I don't see that happening. Clearly, this is a universe where Hyperspace Travel has been discovered. We don't know HOW they get the Gates into place (If they have Hyperjump capable vessels that have Hyperspace Navigation... or if they send out slower FTL ships to explore new systems and set up Jumpgates. However, for our Space Trucks... we simply wouldn't have the FUEL.

Based on the speeds we are going, it would take us months or even YEARS to travel merely inside the space system. We would need to replace our sleeping racks with Cryosleep Chambers and go Autopilot to travel between Systems in a Sector without the Hypergates. This would mean, by the time our delivery arrived, unless it was prepaid and addressed to the commonwealth, the business sending and entity receiving it may not even exist anymore.

The Hyperjump Gates are deeply necessary for our trucks as is. Of course, perhaps they could create an alternative to the Hyperjump Gate... some sort of Superstring Tunnel that takes longer for the driver, but doesn't dilate time as rapidly as the Hyperjump Gate. The only problem with that is that you are talking about having competing infrastructure that accomplishes a similar goal for no gameplay bonus. It would be hours of flying automated paths. If that's all you want, the Dev's could add an option in the menu that just shows the truck flying indefinitely in a Hyperjump Tunnel. Players can customize the truck's cosmetics... but as they play the game and deliver different kinds of cargo, they can also display it in this Hyperjump Tunnel "Screen Saver" for their own enjoyment.

The only OTHER possibility would be eventually adding advanced trucks that have their own Hyperjump Drive and Navigation system. They may have to leave the populated/traffic areas of the System to engage the drive, but they would be able to plot their own hyperspace course that could give them short cuts between certain systems that don't have Lanes or have express lanes that charge a toll fee. But this doesn't give you the "long haul" drive I think you were imagining.

I think the real solution may be if the Devs ever get around to publishing new area expansions. One of the strengths of this game are the amazing Skyboxes they have for each system. People have been clamoring for new systems for a while. I suggested replacing the old Demo of the game (which is no longer available) with an "Asteroid Belt Explosive Delivery" that would kinda be like the movie Sorcerer, only in space. Players would make a Dangerous Delivery from deep space, through a difficult course with multiple paths... scoring based on time, cargo condition, and truck condition... and arriving in Onyx and receiving "official papers" from Barrow that allow them to do Trucking Jobs in the Core Worlds. Perhaps there could be special "Link" systems between Onyx and whatever else is out there that are, essentially, those "Long Hauls". You would need to haul extra fuel with you... although there may be hidden fuel stations or salvage along the way that could keep you going. Something similar might exist beyond Terminus Link as well.

These super Long Hauls would be a great place to introduce Pirates/Star Bikers into the game as well.
Kambien Apr 20 @ 5:07am 
As much as I enjoy this game it's hard not to shelve it at times. Hopefully they are taking player feedback and running more with it. It just feels too much like a city driving sim in space versus "trucking".

Star Truckers City Edition
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