Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For those having issues docking to stations, containers and what else consistently: The truck is rotaded exactly around the position of the pilot's seat which allows for some easy docking maneuvers like this:
1) Approach you docking point forwards, aiming the on screen cursor to the central point of the dock. Then, some meters away from the dock, simply stop the truck and after that, turn it around 180 degrees and your back should be aligned perfectly, so you can drive backwards and connect to the dock.
2) This is the same method as above but slightly more advanced because you don't have to go forards to the dock but you approach from one side, so the dock is visible inside the small windows when you look exactly 90 degrees left or right from the pilot's seat. Because the turck will rotate exatly around that position, you just have to make sure you have the dock at exactly 3 or 9 o'clock to that position, then bring the truck to a stop and now rotate 90 degrees and again, you are aligned for docking and just have to drive the last few meters backwards.
Every other situation can be navigated easily the same way you would do it in a conventional driving game. Also have in mind that you don't have to park the trailers backwards into position, simply pull it in by driving regularily and release the trailer (just mentioning because I've seen some YT videos where people tried to park trailers backwards driving the way you do it in SCS trucking games - that is not needed here).
It could be a cute little option to disable it, right alongside the current option to make batteries and air filters exhaust themselves in 10 minutes flat, yet nowhere seems to stock new ones despite how rapidly they must be consumed. (Maybe the delivery of the filters asphyxiated themselves...)
For the rest of us it might make the game actually enjoyable and encourage us to put more than an hour into it and stop complaining.
A lot of us want 6DOF because strafing up, down, left, right, is used for general movement to counter your forward momentum, pushing you into your desired direction. It provides a Manual way to fly exactly like Driver Assist does, as Driver Assist is using 6DOF.
At first, the fact that the visual thrusters are located at the rear of the truck does not mean that these are matching the position of the 'simulated' thrusters. The visuals usually don't have anything to do with the physics system in games, you can have thruisters at the rear but actually no thursters at all but a simple rotational force coded around a certain point of the vehicle.
In Star Trucker this center position is the pilot's seat.
You can check for yourself when standing still, rotating right moves the nose right and the back left exactly around that position and this is also true for all the controls available, everything rotates around the pilot's seat. Then with some directional movement some kind of inertia is added as well as forces from the trailers if connected, it seems to be very simplistic concept to me.
In the end the game is a trucking game in space and the truck, at least from my point of view, is supposed to somehow feel and behave like normal trucks do, I think it's exactly working as it's intended to work.
You mean it's designed to have 6DOF? Because that's what Driver Assist is mimicking. I honestly don't see what is so hard for people to get with this. It has NOTHING to do with "it is designed to move like a Truck".... it is literally using 6DOF to move this way which you can easily duplicate in other Space Games with Manual Control...
Manual 6DOF would result in the exact same movement as Driver Assist does.
Turn OFF Driver Assist, and then Drive. This is what purely rear Thrusters would provide.
The movement you have with Driver Assist ON, is 6DOF despite what "visual Thrusters" are present.
That literally makes no sense at all... as Manual 6DOF would STILL have this "Truck feel" you think is a thing.
The Game isn't designed to "feel" this way...... it is literally JUST mimicking an assisted 6DOF...
Play Elite Dangerous, Star Citizen, X Series, and so on, and you will see this Control behaviour....
But ok, atleast I know now that other Space Games which handle exactly like this, is just telling us that they really wanted their Spaceship to behave like a Space Truck...
Where is everyones logic and common sense nowadays?
They don't want the trucks to handle like spaceships and be like any of those games.
How hard is that to understand?
How hard is it to understand that IT DOES HANDLE LIKE OTHER SPACE GAMES. That's about as easy to understand as reading something, which clearly you didn't.
You can play Elite Dangerous, Star Citizen, X Series etc and it will FLY EXACTLY THE SAME.
So again, all you are saying is that every Space Game has designed their Spaceships to fly like a Space Truck?
There is nothing wrong with ignorance when you come into a field you are unaware of, but there IS something wrong about not accepting actual facts.
:-)