Star Trucker

Star Trucker

View Stats:
eZudo Sep 3, 2024 @ 1:48pm
Thrust left/right/up/down
Is this not possible or am I missing something? Feels very "unnatural" for a lack of a better term to not be able to do this in what's basicly a space trucking game when pretty much every other space game allows for it.
< >
Showing 16-30 of 35 comments
Paradoxagi Dec 1, 2024 @ 1:08pm 
As this comes up pretty often: What exactly do you need these strafing controls for? I peronally don't miss that and find it fairly easy to fly the truck properly, docking is fairly easy and avoiding collissions in flight can be achieved using the available controls, I don't see any need to move sideways or else...

For those having issues docking to stations, containers and what else consistently: The truck is rotaded exactly around the position of the pilot's seat which allows for some easy docking maneuvers like this:

1) Approach you docking point forwards, aiming the on screen cursor to the central point of the dock. Then, some meters away from the dock, simply stop the truck and after that, turn it around 180 degrees and your back should be aligned perfectly, so you can drive backwards and connect to the dock.

2) This is the same method as above but slightly more advanced because you don't have to go forards to the dock but you approach from one side, so the dock is visible inside the small windows when you look exactly 90 degrees left or right from the pilot's seat. Because the turck will rotate exatly around that position, you just have to make sure you have the dock at exactly 3 or 9 o'clock to that position, then bring the truck to a stop and now rotate 90 degrees and again, you are aligned for docking and just have to drive the last few meters backwards.

Every other situation can be navigated easily the same way you would do it in a conventional driving game. Also have in mind that you don't have to park the trailers backwards into position, simply pull it in by driving regularily and release the trailer (just mentioning because I've seen some YT videos where people tried to park trailers backwards driving the way you do it in SCS trucking games - that is not needed here).
Lacene Dec 2, 2024 @ 3:07pm 
As this comes up pretty often: Why not have 6 dof in a game that ostensibly has 6 axis of movement? Nobody is forcing you to use it if you, personally, don't like the idea and feels it makes you a casual or something.

It could be a cute little option to disable it, right alongside the current option to make batteries and air filters exhaust themselves in 10 minutes flat, yet nowhere seems to stock new ones despite how rapidly they must be consumed. (Maybe the delivery of the filters asphyxiated themselves...)

For the rest of us it might make the game actually enjoyable and encourage us to put more than an hour into it and stop complaining.
SGT_Saunders Dec 2, 2024 @ 4:01pm 
It's not that kind of space game. Many past space games, especially Star Wars games, don't have it. It's supposed to feel more like a truck driving sim with a SciFi flair. It's not a true space game and more of an arcade expeirence.
N Quarter Dec 3, 2024 @ 11:05pm 
Originally posted by Paradoxagi:
What exactly do you need these strafing controls for?

A lot of us want 6DOF because strafing up, down, left, right, is used for general movement to counter your forward momentum, pushing you into your desired direction. It provides a Manual way to fly exactly like Driver Assist does, as Driver Assist is using 6DOF.

Originally posted by N Quarter:
Below is a Video of me landing a Catapillar in Star Citizen with Full Manual Control of 6 DOF. The Ship is much larger than these Trucks, so it's slower to Dock. Video was uploaded over 2 Months ago, before Star Truckers release.

https://www.youtube.com/watch?v=I-xszJUNahU

Video below is me Parking in Star Trucker coming in at the same angle as the SC Vid. You'll easily notice [again despite the slowness] that the movements are exactly the same... as Driver Assist just provides you with 6 DOF.

6 DOF is used for GENERAL MOVEMENT, this helps counter any forward momentum much quicker as instead of simply just having your Rear Thrusters to push you in your desired direction, it is also using side thrusters [or up and down, or all] to also help push you in that direction.

If there is no side Thrust, then you are PURELY relying on your Rear Thrusters, which is what we have with Driver Assist OFF.

This "Truck feel" is nothing but general 6 DOF.... The same applies for Vertical Thrust to counter your up and down to bring you in your desired direction.

https://www.youtube.com/watch?v=ZEVp4VDcMu4

Below are Video's of me Attaching a Trailer without using the Docking Camera, as well as me reversing a Trailer.

Some people simply want to FLY THEIR TRUCK Manually, which would result in us gaining access to what Driver Assist gives you.... 6 DOF.

6 DOF is for MOVEMENT, and is not only for Docking.

https://www.youtube.com/watch?v=Ujzgig01e2Q

https://www.youtube.com/watch?v=7nPVfkKQW9s
Last edited by N Quarter; Dec 3, 2024 @ 11:07pm
Crimson Dragon Dec 4, 2024 @ 1:13pm 
The "jets" that move your truck are all in the back. So that's why when you press up, down, left or right only the back end moves. If there were "jets" in the front as well, and they all went off at the same time as the rear, than I can see strafing happening. But since there isn't than you'll have to do without.
Paradoxagi Dec 4, 2024 @ 2:11pm 
That actually is not true.

At first, the fact that the visual thrusters are located at the rear of the truck does not mean that these are matching the position of the 'simulated' thrusters. The visuals usually don't have anything to do with the physics system in games, you can have thruisters at the rear but actually no thursters at all but a simple rotational force coded around a certain point of the vehicle.

In Star Trucker this center position is the pilot's seat.

You can check for yourself when standing still, rotating right moves the nose right and the back left exactly around that position and this is also true for all the controls available, everything rotates around the pilot's seat. Then with some directional movement some kind of inertia is added as well as forces from the trailers if connected, it seems to be very simplistic concept to me.

In the end the game is a trucking game in space and the truck, at least from my point of view, is supposed to somehow feel and behave like normal trucks do, I think it's exactly working as it's intended to work.
N Quarter Dec 4, 2024 @ 9:46pm 
Originally posted by Paradoxagi:
at least from my point of view, is supposed to somehow feel and behave like normal trucks do, I think it's exactly working as it's intended to work.

You mean it's designed to have 6DOF? Because that's what Driver Assist is mimicking. I honestly don't see what is so hard for people to get with this. It has NOTHING to do with "it is designed to move like a Truck".... it is literally using 6DOF to move this way which you can easily duplicate in other Space Games with Manual Control...

Manual 6DOF would result in the exact same movement as Driver Assist does.
Last edited by N Quarter; Dec 4, 2024 @ 9:49pm
N Quarter Dec 4, 2024 @ 9:48pm 
Originally posted by Crimson Dragon:
The "jets" that move your truck are all in the back. So that's why when you press up, down, left or right only the back end moves. If there were "jets" in the front as well, and they all went off at the same time as the rear, than I can see strafing happening. But since there isn't than you'll have to do without.

Turn OFF Driver Assist, and then Drive. This is what purely rear Thrusters would provide.

The movement you have with Driver Assist ON, is 6DOF despite what "visual Thrusters" are present.
Last edited by N Quarter; Dec 4, 2024 @ 9:48pm
Madkine Dec 4, 2024 @ 11:25pm 
Even if driver assist is using 6DOF, the point of the game is to look and feel like a truck. Don't expect the devs to change anything.
N Quarter Dec 4, 2024 @ 11:32pm 
Originally posted by Madkine:
Even if driver assist is using 6DOF, the point of the game is to look and feel like a truck. Don't expect the devs to change anything.

That literally makes no sense at all... as Manual 6DOF would STILL have this "Truck feel" you think is a thing.

The Game isn't designed to "feel" this way...... it is literally JUST mimicking an assisted 6DOF...

Play Elite Dangerous, Star Citizen, X Series, and so on, and you will see this Control behaviour....

But ok, atleast I know now that other Space Games which handle exactly like this, is just telling us that they really wanted their Spaceship to behave like a Space Truck...

Where is everyones logic and common sense nowadays?
Madkine Dec 5, 2024 @ 12:07am 
Where's your's? This is not a space game. Its a truck game in space.
They don't want the trucks to handle like spaceships and be like any of those games.
How hard is that to understand?
N Quarter Dec 5, 2024 @ 1:47am 
Originally posted by Madkine:
Where's your's? This is not a space game. Its a truck game in space.
They don't want the trucks to handle like spaceships and be like any of those games.
How hard is that to understand?

How hard is it to understand that IT DOES HANDLE LIKE OTHER SPACE GAMES. That's about as easy to understand as reading something, which clearly you didn't.

You can play Elite Dangerous, Star Citizen, X Series etc and it will FLY EXACTLY THE SAME.

So again, all you are saying is that every Space Game has designed their Spaceships to fly like a Space Truck?

There is nothing wrong with ignorance when you come into a field you are unaware of, but there IS something wrong about not accepting actual facts.
Last edited by N Quarter; Dec 5, 2024 @ 1:48am
Madkine Dec 5, 2024 @ 3:03am 
So none of those games has 6DOF is that what you are saying?
Paradoxagi Dec 5, 2024 @ 5:25am 
Well... from my point, I did not play these games and I have no idea why they might make their ships feel like space trucks, if what your are saying is true, but in Star Trucker the way it's done makes perfectly sense to me, I don't see any issues with my 'logic'.

:-)
The Number Dec 5, 2024 @ 9:08am 
I've played all the other space games, am generally obsessed with space games, and I think that this game's spin on the generic space flight modeling to make something that feels more like planet-bound truck driving is interesting and entertaining. I certainly understand why that might not be to everybody's liking, but I absolutely do not understand why anybody would think that every game needs to use the exact same control style or why every single game should be made to suit their personal taste. Would anybody like to ask me WHY DO I FIND THAT SO HARD TO UNDERSTAND???
< >
Showing 16-30 of 35 comments
Per page: 1530 50