Star Trucker

Star Trucker

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Kreinnar Sep 9, 2024 @ 4:04am
LOW GPU USAGE
I tried all settings but gpu is always using %50-60 (35-45 fps). Any solution or is optimization bad?
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Showing 1-15 of 20 comments
BattlePants#2233 Sep 9, 2024 @ 4:06am 
No idea. It's on their end...
I noticed that too, and I was amazed the game is not even optimized....
Kreinnar Sep 9, 2024 @ 4:11am 
I hope next update will be optimization. I enjoy to play but... You are knowing
Karen RawFury  [developer] Sep 9, 2024 @ 4:42am 
Hi there!

We're sorry you're experiencing these issues. We're working on performance updates and improving different sectors, and we’ll keep you in the loop.

Thanks for your understanding!
Kreinnar Nov 3, 2024 @ 4:35pm 
Guys cmon 2 months passed and still same. I tried to play in SSD and nothing change.
Meemai Nov 4, 2024 @ 7:41pm 
What hardware are you running this on?

I just started playing for the first time and seems to run just nice and cold on mid/high settings, 1080p resolution, 60 FPS, using a i7 10700 + RTX 2060 Super setup, which is kinda old hardware nowadays.

· What resolution are you playing on?
· Are your drivers up to date? (Specially for GPU).
· When did you last update your BIOS?
Last edited by Meemai; Nov 4, 2024 @ 7:43pm
Boralis Nov 5, 2024 @ 6:06am 
The game runs like D**S**T. Sure i pull around 100fps, but iam playing on a 14700k thats only 20-30% utilized, 64g ddr5 6000mhz ram and a 4090 thats barly 40% utilized. Getting roughly 100/150fps on average at 1440p (4k monitor died and waiting for replacement) max settings.

This game needs to find a way to utilize more resources. I cant even hit the refresh limit on my monitor and the game leaves about 50-55% of my system unused. And since its not reaching the refresh limit of my monitor (165hz), there should be no reason this game is not using more system resources to push the performance.

And ive heard many more reports (and posts here on steam) that this game just does not impact their systems and leaves tons of performance on the table.

And sure it mayby a 1st world problem, but to me this is the basic stuff of gamedesign. To me it feels like they underoptimized the game and counted on hardware to bruteforce the sollution.
Last edited by Boralis; Nov 5, 2024 @ 6:07am
Kreinnar Nov 5, 2024 @ 9:21am 
Originally posted by Meemai:
What hardware are you running this on?

I just started playing for the first time and seems to run just nice and cold on mid/high settings, 1080p resolution, 60 FPS, using a i7 10700 + RTX 2060 Super setup, which is kinda old hardware nowadays.

· What resolution are you playing on?
· Are your drivers up to date? (Specially for GPU).
· When did you last update your BIOS?

I tried 1080 and 1440p, all settings, all drive types and everything updated (bıos, gpu drive..). I have 5600x and 6600xt and the problem isnt that my parts are low. Just game cant use more than 50%~
Uriel Nov 5, 2024 @ 10:36am 
Originally posted by Karen RawFury:
Hi there!

We're sorry you're experiencing these issues. We're working on performance updates and improving different sectors, and we’ll keep you in the loop.

Thanks for your understanding!

Hopefully you're working on this a tad bit faster than on adding keybindings. because it's been over 2 months and you haven't done it yet. And it's the most ♥♥♥♥♥♥♥ basic feature in a PC game, ever. If working on performance is done at the same speed, I suppose people can expect a functional game by 2032.
Uriel Nov 5, 2024 @ 10:39am 
Originally posted by Boralis:
since its not reaching the refresh limit of my monitor (165hz), there should be no reason this game is not using more system resources to push the performance.

Not entirely true. Some games tie the physics simulation to FPS. More FPS means physics goes bonkers. That's why all "The Crew" games are capped at 60 FPS, for exemple. If there is something like this here, there can be a soft limit above which the game will not go to avoid causing physics bugs.

But hey, if that's not what's going on here, then something is half-cooked. Can't say I'm surprised if it's the case...
Boralis Nov 5, 2024 @ 11:47am 
If it had an fps cap, i would hit the cap and nothing happened. but the way it dips to 70fps and back up to 140-150 and down to 100 all while GPU is at 40%ish and cpu 20% ish, is poor optimization
Kreinnar Nov 5, 2024 @ 12:11pm 
ı am glad ı am not alone
Meemai Nov 5, 2024 @ 2:02pm 
I fail to understand why some are so obsessed with having their CPU and GPU burning at 100% and 90ºC all the time while playing something.

By that logic:

My car can rev up to 6000rpm.

I'll drive it redlining on 1st gear all the time to use 100% of engine's potential (6000rpm)
If the engine explodes the radiator was inadequate.

(Is that how optimization works?) :fmad:
Last edited by Meemai; Nov 5, 2024 @ 2:05pm
Boralis Nov 5, 2024 @ 2:55pm 
I payed for the whole pc, ima use the whole pc

but no that comparison is stupid. More accurately would be you bought a high end sportscar, but you are forced to use a 3 speed gear box thus beeing forced not to use the car as intended because of some design flaw.

You want to go faster, but you just cant because the gearbox is holding the car back.

Same for a 14700k + 6000mhz ddr5 + 4090 not even hitting my screen refresh rate of 165hz because the game doe not have a 4th, 5th, 6th or even 7th gear in the gearbox thus utilizing only 40-50% of the machine it runs on.

And if this game or any game hits my screen refresh rate and not utilizing 100% GPU, thats fine. I dont need 100% usage on my GPU, but i dont like games leaving perfomance on the table and have noticebled 1% lows, stutters on scene changes like comming out of lightspeed from sector to sector, etc.
Last edited by Boralis; Nov 5, 2024 @ 2:59pm
Ben Nov 5, 2024 @ 6:18pm 
I'm betting all my money of a poor parallel optimization ending up with 1-2 cores being saturated resulting in a CPU bottleneck slowing the GPU and only utilizing a low % of available CPU cores. Basically, we are in a situation where fast single core performance is critical.

On the other hand, i have seen so many bugs created by attempt to get better parallelism. You need to know what you re doing.
Last edited by Ben; Nov 5, 2024 @ 6:19pm
Uriel Nov 5, 2024 @ 11:13pm 
Originally posted by Boralis:
If it had an fps cap, i would hit the cap and nothing happened. but the way it dips to 70fps and back up to 140-150 and down to 100 all while GPU is at 40%ish and cpu 20% ish, is poor optimization

Yeah, you're most likely right :/
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