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Weight isn't mass. Weight is derived from mass and the gravitational constant, and in space you have no gravitational constant, so no weight. Your own gravity is negligible.
However, mass maters for inertia. A space truck with too much mass would have more inertia, thus would turn and brake with more difficulty. So, safety reasons :P
Either need to add a penalty for sell/dumping before hitting a weigh station or just get rid of it entirely.
I don't think you understand we're pulling triple trailers and mini asteroids even, but having an extra can of fuel in cabin is too much weight for the truck, at the weight station...
I repeat, they have mini asteroids as cargo that weight 250K+ kg. All your theories make 0 sense, just like the weigh station.
It was clearly put to limit the amount of trade supplies you can have in the cabin... To make the game even more punishable....
My wife asked me to go to the store so i shut down forgetting to save after the weigh in. When I got back to the store I reloaded my game back up and it was just in-front of the weight station but the quest to get weight was no longer there.. so I went on about my business with my Jerry Cans safely tucked away on my shelf... I have replicated this many times since and it has worked every time.
It makes them no big deal anymore just save right before, then load the save and the request for a weight in will be gone. At least until a dev sees this post and patches the game.