Star Trucker

Star Trucker

View Stats:
Agent Sep 6, 2024 @ 4:48am
What is point of headlights/exterior lights do they use battery power
Please explain
< >
Showing 1-15 of 33 comments
BattlePants#2233 Sep 6, 2024 @ 4:57am 
yes they all do drain power.
There's no point in them.
There's no extra advantage as further or wider light coverage...
You just look cool with them turned ON.
Yes. The game is shallow like that.
FlyinJ Sep 6, 2024 @ 10:04am 
Exterior lights will light up salvage areas a bit which is helpful when you are outside in your suit
They drain a ton of power, i fly with all my lights off and no gravity
AusWilko Sep 9, 2024 @ 6:19pm 
Originally posted by Litigation Jackson:
They drain a ton of power, i fly with all my lights off and no gravity
I know why you do it, everyone is, but surely the Devs must be reading this and thinking that is not what we wanted our players have to do, you should be enjoying flying along and checking out your cool looking Truck both inside and out
Originally posted by AusWilko:
Originally posted by Litigation Jackson:
They drain a ton of power, i fly with all my lights off and no gravity
I know why you do it, everyone is, but surely the Devs must be reading this and thinking that is not what we wanted our players have to do, you should be enjoying flying along and checking out your cool looking Truck both inside and out
6% per hour per light is a bit insane, imo all the lights on at the same time should contribute maybe 1% to core power drain.
Knottypine Sep 9, 2024 @ 6:34pm 
Originally posted by AusWilko:
Originally posted by Litigation Jackson:
They drain a ton of power, i fly with all my lights off and no gravity
I know why you do it, everyone is, but surely the Devs must be reading this and thinking that is not what we wanted our players have to do, you should be enjoying flying along and checking out your cool looking Truck both inside and out
I think that's a completely viable method to play the game though. There is nothing wrong with players taking advantage of a game mechanic to save power where needed. So turning off the lights and securing your cargo properly while disabling the gravity to save power makes sense. If something changes to prevent that kind of power saving method then it would be a bit disappointing and defeat the purpose of even having the ability to toggle things.

I personally think that is exactly the kind of tactic the devs were going for, for players to find ways to conserve power where they can, when they can.
AusWilko Sep 9, 2024 @ 7:01pm 
Originally posted by Knottypine:
Originally posted by AusWilko:
I know why you do it, everyone is, but surely the Devs must be reading this and thinking that is not what we wanted our players have to do, you should be enjoying flying along and checking out your cool looking Truck both inside and out
I think that's a completely viable method to play the game though. There is nothing wrong with players taking advantage of a game mechanic to save power where needed. So turning off the lights and securing your cargo properly while disabling the gravity to save power makes sense. If something changes to prevent that kind of power saving method then it would be a bit disappointing and defeat the purpose of even having the ability to toggle things.

I personally think that is exactly the kind of tactic the devs were going for, for players to find ways to conserve power where they can, when they can.
Yeah, understand what you are saying and it is all good but my view is that you shouldn't have to game the system, you should be enjoying the Trucking but that is only what I feel, we are all different and have different views, so it is all good
Cheers
Primus Sep 10, 2024 @ 3:48am 
The devs don't play their own game. That is the only explanation for the bizarre design choices.
Zielgan Sep 10, 2024 @ 3:53am 
It would be an interesting choice if they had some mechanical benefit, but they drain way too much power for being cosmetic.
Randox Sep 10, 2024 @ 4:08am 
I'd be inclined to do something like make running without auxillary lights for example a traffic offense in some sectors, like a modern day offense for disabling your daytime running lights (in countries where that's an offense).

Alternately, make the AI more able or willing to avoid you if you're running more lights. The headlights already help spot debris, but the aux and roof lights could be functionally for visibility to other vehicles.

I haven't paid that much attention to the drain for each light specifically, but I often run with roof lights on because it feels better to have *something* lighting me up.
Konsaki Sep 10, 2024 @ 4:12am 
Originally posted by Randox:
I haven't paid that much attention to the drain for each light specifically, but I often run with roof lights on because it feels better to have *something* lighting me up.
6% drain per hour on each core battery for each light switch on Recommended Difficulty, IIRC.
Last edited by Konsaki; Sep 10, 2024 @ 4:55am
Nepenthe Sep 10, 2024 @ 4:50am 
Originally posted by AusWilko:
I know why you do it, everyone is, but surely the Devs must be reading this and thinking that is not what we wanted our players have to do, you should be enjoying flying along and checking out your cool looking Truck both inside and out

They put zero effort into balancing a lot of the game effects, and the difficulty settings have no nuance between "dedicate your life to swapping in replacement parts" and "ignore this aspect of the game entirely." Playing with the easier resource consumption setting means 12 hours in I've swapped batteries and air filters once, and that was really only done so the battery meter would look full.

No idea what the more difficult setting is like, I assume you just run out of power and explode during the intro sequence.
Eagle Sep 10, 2024 @ 4:53am 
That honestly doesnt make a lot of sense... On earth we have Generators... If the engine runs the batteries keep their charge so in space with all that technology it makes no sense that you would be running swappable non rechargeable disposable battery cells or that your vessel would not have some sort of core generator to keep power on while the truck is running provided it has means to sustain. Earth generators take fuel.

Why cant the space generators OR SOLAR PANELS... Be a purchasable upgrade to keep your batteries from running dead or installed battery charger in the truck so that if you're going to have to swap cells constantly at least they can be maintained to some efficient levels of power.

I sincerely hope that the current game in its current state was not released with the same power drains as the demo had. Does the full game not offer upgrades for the truck to have more sustainable battery life longer lasting batteries?
Konsaki Sep 10, 2024 @ 4:58am 
Originally posted by Nepenthe:
No idea what the more difficult setting is like, I assume you just run out of power and explode during the intro sequence.
On Hardcore, you're replacing a few batteries and a filter every 2-3 jobs.

The trick is figuring out that trading is where you make your money, hauling is just your side hustle where you make a little extra scratch and the exp to level up while trading.
Kilson Sep 10, 2024 @ 5:38am 
It could be in my own mind, but I seem to pick up debris quicker with the headlights on saving me some hull damage were I would otherwise hit it.
< >
Showing 1-15 of 33 comments
Per page: 1530 50

Date Posted: Sep 6, 2024 @ 4:48am
Posts: 33