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Taking away depleting batteries (though needs to be tweaked for sure) would take away a core aspect of the game like it or not. BUT a Tesla can charge in your garage so a space truck could easily charge everything in a station. :)
Or this, being able to dock and charge up would work perfect, better than having a charger because it will still keep all of the core aspects the same.
The only problem i have with it is i was expecting a space trucking game, i love euro truck sim and i love space games but this is not at all what people got, what they got is a game that went HEAVY as f on the survival thing constantly checking up on battery levels and stuff, if there is one genre i cannot stand it's survival when it goes overboard on mechanics, this does all of that and ruins it being a space truck sim.
Agree, its why I chose to wait and see after the demo. I had a feeling that this very unpopular management of batteries would not change and I was right. I do not like the feature at all and the maps are way too small. It would of been great to see the maps as big as say X4 or even Star Citizen. I gotta say that delivering cargo in Star Citizen is a hell of a lot more fun than this. I mean I can even land and carry the crates to the dock myself or use my vehicle on the rear ramp to drive off and deliver it after landing.
That upgrade makes sense considering we're in space, easy access to solar power guaranteed.
Considering in the game some parts you have to shut the visors to the windows because the heat is too immense from said suns yeah this makes sense lol.
Even better: Being able to recharge our batteries in a station (like for fuel)...