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However you also have very detailed difficulty settings where you can customise everything to your taste- how expensive stuff is, how fast your air or food goes down, anything.
Battery and uvc are the life support, so O2 doesn't run without it, but it has a slow drain. A basic 250 battery charge lasts about 1-2 hours. With proper route planning, that's 5-7 runs without a battery change.
People have pointed it out too, but as you progress you unlock efficiency bonuses for your rig, meaning stuff drains slower and breaks down less often.
Lastly, you don't need a fully functionning air filter to make it work. You can see on your dash your O2 consumption/production ratios, so if you go under your consumption ratio (usually sub 23u/s) You'll start losing oxigen. If that happens, put on your space suit to negate that and let O2 build back up.
It's an emergency mesure, but you can buy yourself 30 minutes that you'll need to get a new filter in.
Lucky you, mine runs for over 3000 creds usually.
Wemod.
Cost is dependent on difficulty settings. They cost more on easy settings as the game expects that you'll sell more than you buy (via salvaging and trading).
On hard they cost less so you can't make as much profit.
I took standard setting, so I'm usually basing my stuff off of those value, but good to know thank you.