Star Trucker

Star Trucker

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Shifue Sep 11, 2024 @ 7:13pm
Gravity control power use.
So i was noticing something odd last night. I mean i know that batteries are going fast and the devs are addressing it. I have noticed when i am looking at my levels that the gravity control is running at 140% give or take and i am wondering how? Is there something i am missing? or is there something else i can crank down for it? I have turned off the gravity to save on batteries then things just started getting stuck in my windshield(Is it even really a windshield in space? Or is it a vacuumshield?) I just don't understand how it's running at 140% and my trying to crush myself? Thanks in advance.
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Showing 1-14 of 14 comments
Konsaki Sep 11, 2024 @ 7:38pm 
The Gravity Generator consumes batteries at a fixed rate while it's running. It doesn't matter how much weight in cargo you have in the cab of your truck.

Most people disable the GG by pulling the battery after loading all their cargo into either hardcrates or cardboard boxes and then 'wedging' them into the cargo racks by putting the boxes into the racks then opening the lids. The physics 'break' since the lids can't fully open and the boxes won't move from those spots now.

With only the battery pulled from the GG, when you're docked to a station the station will provide free power to the GG, allowing you to walk around and sort any new cargo you buy or resort your boxes in gravity.
Sovitin Sep 11, 2024 @ 7:50pm 
Originally posted by Konsaki:
The Gravity Generator consumes batteries at a fixed rate while it's running. It doesn't matter how much weight in cargo you have in the cab of your truck.

Most people disable the GG by pulling the battery
Easier option is to just use the breaker box.
Originally posted by Konsaki:
The Gravity Generator consumes batteries at a fixed rate while it's running. It doesn't matter how much weight in cargo you have in the cab of your truck.

Most people disable the GG by pulling the battery after loading all their cargo into either hardcrates or cardboard boxes and then 'wedging' them into the cargo racks by putting the boxes into the racks then opening the lids. The physics 'break' since the lids can't fully open and the boxes won't move from those spots now.

With only the battery pulled from the GG, when you're docked to a station the station will provide free power to the GG, allowing you to walk around and sort any new cargo you buy or resort your boxes in gravity.

This is exactly what I do. I got tired of having to put in a new battery after about every 15 mins of gameplay. Just keep in mind that anything too large to fit in a storage box will still take some damage when you are flying around.
Shifue Sep 11, 2024 @ 7:51pm 
Originally posted by Konsaki:
The Gravity Generator consumes batteries at a fixed rate while it's running. It doesn't matter how much weight in cargo you have in the cab of your truck.

Most people disable the GG by pulling the battery after loading all their cargo into either hardcrates or cardboard boxes and then 'wedging' them into the cargo racks by putting the boxes into the racks then opening the lids. The physics 'break' since the lids can't fully open and the boxes won't move from those spots now.

With only the battery pulled from the GG, when you're docked to a station the station will provide free power to the GG, allowing you to walk around and sort any new cargo you buy or resort your boxes in gravity.

Hmm i didn't think opening the lids would lock them in place i'll have to do that. Thanks for the ideal :)
Knottypine Sep 11, 2024 @ 7:56pm 
Originally posted by Shifue:
Hmm i didn't think opening the lids would lock them in place i'll have to do that. Thanks for the ideal :)
Yeah, it's definitely a good tactic. Keeping those spring loaded lids open to hold them in place makes perfect sense, that and the fact that there are no bungee cords or straps to actually hold the cases in place. I think some sort of straps would be a good addition though.
2ugly Sep 11, 2024 @ 8:13pm 
140%... Heard someone getting fined for being over weight in the cab when they should have been under. If the gravity is at 140%, then everything is much heavier than it should be, and your battery depletion is 40% faster.

How do you even check the cab weight? You get an upgrade to increase the max, but how do you know where you are at? I haven't seen a read-out for it on the dash.
Madkine Sep 11, 2024 @ 8:14pm 
140% is power usage, not an indication of how much gravity.

You check the cab weight by pressing tab and then going to the cargo screen.
Last edited by Madkine; Sep 11, 2024 @ 8:14pm
Shifue Sep 11, 2024 @ 8:35pm 
Originally posted by Knottypine:
Originally posted by Shifue:
Hmm i didn't think opening the lids would lock them in place i'll have to do that. Thanks for the ideal :)
Yeah, it's definitely a good tactic. Keeping those spring loaded lids open to hold them in place makes perfect sense, that and the fact that there are no bungee cords or straps to actually hold the cases in place. I think some sort of straps would be a good addition though.

Yeah i am kinda surprised that we don't have straps or it's not an upgrade option. Even then i am surprised as well that the hard boxes don't have magnets or and upgraded versions has it.
2ugly Sep 11, 2024 @ 8:56pm 
Originally posted by Madkine:
140% is power usage, not an indication of how much gravity.

You check the cab weight by pressing tab and then going to the cargo screen.

Thanks for the info on where the weight is. Didn't think to look there. Figured it would be on the dash somewhere. For some reason I missed the entire line of tabs at the top of the map for the other UIs early. Then realized why after being informed of the tabs. Usually tabs are highlighted and off center. Being centered and not very distinct... I missed them.

The 140%? Does it increase beyond 100 as the UCC depletes to keep 1g?
snipe238 Sep 11, 2024 @ 8:58pm 
Yeah cargo nets would be really nice to have so as to not have to rely on 'exploiting' the physics engine. BTW, you can just flip the breaker off for any of the systems instead of pulling the battery.

Something else that needs to be done is some sort of alarm system to let you know when a UCC goes down while your driving. Not nice having your climate control or oxygen system go down and not know about it until the little (and quite easily missed) 'you're about to die' beep goes off and it is just about too late to do something about it. Need a warning the moment a system goes down and a loud distinct one at that.
Mike Takumi Sep 11, 2024 @ 9:07pm 
Originally posted by snipe238:
Something else that needs to be done is some sort of alarm system to let you know when a UCC goes down while your driving.

Are you just used to seeing warning lights popping up on your dash? Because there is one for each UCC offline that will pop up along your bottom row of dash lights
snipe238 Sep 11, 2024 @ 9:10pm 
Originally posted by Mike Takumi:
Originally posted by snipe238:
Something else that needs to be done is some sort of alarm system to let you know when a UCC goes down while your driving.

Are you just used to seeing warning lights popping up on your dash? Because there is one for each UCC offline that will pop up along your bottom row of dash lights

Audio ques were more what I was suggesting. Sometimes get super focused on avoiding obstacles and such other things that can take your eyes off the dash,
Last edited by snipe238; Sep 11, 2024 @ 9:14pm
Yaki_Ebiko Sep 11, 2024 @ 9:27pm 
Originally posted by Shifue:
Originally posted by Konsaki:
The Gravity Generator consumes batteries at a fixed rate while it's running. It doesn't matter how much weight in cargo you have in the cab of your truck.

Most people disable the GG by pulling the battery after loading all their cargo into either hardcrates or cardboard boxes and then 'wedging' them into the cargo racks by putting the boxes into the racks then opening the lids. The physics 'break' since the lids can't fully open and the boxes won't move from those spots now.

With only the battery pulled from the GG, when you're docked to a station the station will provide free power to the GG, allowing you to walk around and sort any new cargo you buy or resort your boxes in gravity.

Hmm i didn't think opening the lids would lock them in place i'll have to do that. Thanks for the ideal :)

You can wedge two more on top of the bed, and another one on the opposite side by opening it on the slanted surface, it has just too little room for it to fully open
BOFH Sep 12, 2024 @ 12:08am 
Originally posted by 2ugly:
Originally posted by Madkine:
140% is power usage, not an indication of how much gravity.

You check the cab weight by pressing tab and then going to the cargo screen.

Thanks for the info on where the weight is. Didn't think to look there. Figured it would be on the dash somewhere. For some reason I missed the entire line of tabs at the top of the map for the other UIs early. Then realized why after being informed of the tabs. Usually tabs are highlighted and off center. Being centered and not very distinct... I missed them.

The 140%? Does it increase beyond 100 as the UCC depletes to keep 1g?

The percentages shown is the rate of battery drain per hour. A battery drain rate of 140% means you are using 140% of your battery per hour, which means you need to change it around three times every two hours. Meanwhile, a battery drain rate of 50% means you need to change that battery once every two hours. You can lower the percentages by either reducing the power consumption of the system (e.g. turning off rear and mezzanine lights when you aren't out of your seat) or you can use a bigger battery (since battery has more charges to consume, it means it might not reach the end of the battery before the hour is up).
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Date Posted: Sep 11, 2024 @ 7:13pm
Posts: 14