Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just remember to turn it back on again before you need to steer
The only way to conserve fuel is to turn off the stabilization feature (triangle shaped button in the center of all the light switches). This allows your truck to drift in space at a constant speed but you loose the stabilization feature. This can be handy if your going from say a trade center to a job center and you know there is little or no debris in your way. keep in mind what when stabilization is turned off, maneuvers become extremely more difficult to do.
Your drive thrusters constantly burn on CC to maintain your speed and counter your 'stabilization thrusters' which are always burning for some weird reason.
When you turn of DA, all thrusters switch to idle until you change directions or engage the engine for acceleration or deceleration.
Don't you wish the devs would turn off the stabs for the suits while in EVA or give the player an option to do so. Flying off spinning out of control in your suit after being hit by debris should be a thing.
With the DA "off", no thrust is used to maintain forward speed. No fuel is being used. With cruise control "on" fuel is still used to maintain push against the opposing stabilizer slowing you down. In reality this is a bad design, but the game does it.
In the game, when DA is active, a constant fuel drain is being used for stabilization, and having CC active has to work against that stabilization. With DA inactive, there is no stabilization so you then truly "float" through space maintaining a constant speed unless you try to change direction.
The biggest problem is when you fly with DA inactive, your thrusters you can only turn up, down, left right and roll (along with accelerate and decelerate). There is no option for side thrust.
That said, I did some quick, casual testing while looking at the fuel values... cruise is horrible, it's about as bad as being full throttle.
Floating with assist off is free.
"Rear" thrusters (I learned while doing this that means "the thrusters on the rear of the truck", not "rearward-firing thrusters"... haven't messed with the engine toggles since the demo) are very cheap.
Manual throttle (standard gameplay, assist on) is very efficient. Seems to be free while coasting, only using fuel while you're applying throttle. The overall cost to maintain speed compared to cruise is way smaller.
I did a whole five seconds of checking cruise at low speed, and it seemed to consume the same as higher speeds. Yikes.
Again, quick testing done with zero rigor to satisfy my curiosity and answer the basic question. Not only does cruise not save you fuel, it's way worse than not using it.
I also think cruise sandbags the throttle pretty hard, making it bad at speed changes. Haven't confirmed that yet.