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Are you saying those NASA astronauts dock with the ISS using the main drive thruster alone? That the lunar lander was able to dock with the command module using only their main thruster during the Apollo missions? That there aren't any directional thrusters to help the pilot line up the two docking ports? Or to help slow them down? I wonder how the space shuttle managed to roll onto it's back once in space, and roll again before re-entry. Or how the SpaceX rockets can flip end for end while coming through the atmosphere before they land on their ocean platform.
Overall this game rocks and ime loving it so far!! 👍🙏
Sure i CAN Handle the Truck, done quests etc but its not fun to "drive".
It is designed this way to present a challenge. Either git gud or git gone i guess old bean
This would ruin the game, unironically ruin the game. The game is about driving a truck in space. Not a spaceship. If i wanted to fly a spaceship in space and haul goods i literally have 15 games I can do that on right now. This is the only one where i can drive a peterbilt around space like i've modded american truck sim too much.
I can't fathom why you'd want to remove the only thing that makes this game unique. Just play a different game that already has what you want. Don't ask devs to literally gut their project.
found the problem.
trucking in space does not require nor need 6dof. 40hrs in on hardcore mode haven't had any issues that make me wish i had 6dof. you literally do not need it, at all, there is not a single storyline mission or docking area in which you need it.
i suggest you put a few hours into a driving simulator, it's literally driving with one extra axis.
edit to add: you are not space trucking in ED or SC. you are hauling crap inside your single hull ship. Not the same.
Exactly; Make the translational thrust available ONLY when the tractor is unhitched. I agree with Zedd, too; translational thrust is USELESS with an articulated mass like a trailer maglocked to your cab.
It would be super useful for not only lining up with a trailer, but also for lining up with a docking plate for the job board, or shops.
Yes, and I also don't think it's unrealistic to add movement to the trailers themselves. I mean, here on earth, when you properly connect a trailer to a rig, you also connect power so that the trailer's brakes and lights can work. In a universe like this, where space trucking is the norm, is it really outside the realm of possibility that these trailers would have at least rudimentary directional thrusters that are attached to the cab when you connect?
I said this another thread, but it's relevant here too: one of the frequent arguments is that this isn't meant to be a simulator, it's just meant to replicate an earth-style truck stuck in space, for some reason. I really don't feel like that argument holds up, because earth trucks can't pitch up or down at will without a road underneath them, and yet we accept it here as a necessity for the game to work and no one has an issue with it. Why is that okay, but something else that makes absolutely perfect sense in a world where space flight is common isn't? The truck quite literally has thrusters on all sides, and you can watch them work. It jsut makes no sense, and no, it's not a skill issue - it's a common sense one.
I see no reason why they can't implement an alternate control scheme - one as-is, and one with more realistic flight controls for those who want it. It's a win/win.
Yes, we're driving a truck - one which can fly through space and pitch up and down, which is already impossible on an earth truck, but is apparently perfectly fine here (as it should be). Why then is one more step, one that would be absolutely critical for any spacecraft and make perfect sense, unacceptable?
It just doesn't make any kind of logical sense.
Well to me and to many it doesn't make any kind of logical sense from game design standpoint to introduce this. It literaly drives like a truck but on 3 axis which is the entire point of the game, you literally want a spaceship instead of truck.