Star Trucker

Star Trucker

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[RawFury]Rarmeister  [desarrollador] 5 FEB 2024 a las 9:31
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Put game feedback and bugs here!
Breaker breaker come in, this is Rarmeister calling in from the pit stop.

Please add your feedback and bugs in this thread.
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Mostrando 556-570 de 2,009 comentarios
♪♫♪♫♪ 21 FEB 2024 a las 10:49 
- I docked the truck in a job hub
- I turned off oxygen system
- I taked off the fuse of oxygen system
(!) Then core system has shut down, unexpentedly
- I inserted a new fuse in oxygen system
- I turned on core and oxygen system
(!) Oxygen system still not worked
(!) Oxygen depleted instantly
Game over
What have I mistake? Maybe a game error?
Core and oxygen system powercell seemed fine, although I think energy comes from the dock
Última edición por ♪♫♪♫♪; 21 FEB 2024 a las 10:51
San Sany4 21 FEB 2024 a las 11:42 
You're mixing up Oxygen Generator and Climate Regulator. Oxygen system only takes Power Cell. Climate Regulator only takes UCC, or, as you said, "a fuse". You turned off Oxygen, but removed the UCC from Climate, that's what turned off the Core.
Skincookiez 21 FEB 2024 a las 13:18 
SHUT UP AND TAKE MY MONEY!!!

But seriously it is on my buy on release list. I'm glad I read the FAQ you posted before giving any feedback or questions.

I see some people having crashes, performance issues etc.. However the demo has run smoothly on my potato PC so far.

Ryzen 3 +1200
GTX 1050 Ti
16 Gig Ram
LANid 22 FEB 2024 a las 7:29 
Game closed itself on me as I was trying to figure out which controls to press to make my very first hyperspace jump after repairing the hull panels (very beginning of the game).

Where can I find logs and where do we upload/share?

Thanks & keep up the good work.
Izargon 22 FEB 2024 a las 14:49 
Not bad really...

I managed to beat the demo the other day, no need to salvage cells either. Just some use of the control board at some points. I was surprised that I did it...

Now for the game to come out in full.....

My earlier suggestions stand though.
BigBubbaBoom 22 FEB 2024 a las 16:51 
Autopilot with speed lock would be nice. I can set my speed and focus on navigating around obstacles instead of having to tap W consistently. Just like cars, if its set and you hit either gas or brake(revers) cruise disables.

Autopilot for cargo drop off. Would free you up to perform truck maintenance while on the go.

Snotty AI companion: The Truck is also an AI, add banter as you circumvent the galaxy.

EV Tether: Would be nice to repair your truck while on the go. Option for EV tether would be nice. Also would speed up Salvage if you can "retract" yourself after grabbing some salvage.

Star Trucker radio streaming service, sign me up !!!!
Melchiah 23 FEB 2024 a las 11:06 
Great game so far. Concept is solid. There's some nice variety of locations and just enough activity variety to keep the process from being monotonous. I thought of a few things while playing that I would love to see make it into the final version of the game.

Encountered a bug where my truck started drifting away at steadily increasing speed while doing an EVA. Had to quit and restart since there was no way to catch up to the truck.

Feedback Suggestions:

- Adding a tether or some other way to get back to the truck in case of emergency. Even an emergency beacon to call for help / pick-up could be interesting.

- Adding a gravity brake of some sort. I was sure the truck was stationary when I went out the air lock, and yet it immediately started drifting. (I assume it was a bug.)

- Allow the user manual to be intractable, so we can get a diagram of all the truck parts and placement. Took a while to find the Gravity generator since it isn't labelled like the other components. (meaning even after looking under the stairs I wasn't sure what that part did until testing it.) Would also be nice to know that you need to power down a system first before pulling any components.

- Add incentive for using the truck lanes (ex. reduced fuel consumption, increased speed, piloting assist, etc.)

- Interval auto-save function.

- Different Radio stations? Would be interesting to get a few different options (ex. Metal, Lo-Fi, Talk Radio, News, etc.)

- Up/Down/Left/Right translation function. Can be tough to fine tune truck placement without it, and there's no need to be limited to plane controls in space where true three directional movement is possible.

- Space Pirates? could be interesting to have to evade pirates when hauling high value goods. Maybe call in fighter support for a cut of the contract payout or just evade them on your own to keep the cash.
Oggum 23 FEB 2024 a las 14:14 
I haven't looked through all the feedback so don't know if it's been said yet, but I really wish it was Set Speed instead of continuos acceleration. Like most space sims.
MEDIATATION 23 FEB 2024 a las 21:08 
I can't dock and don't know the reason
CrysKilljoy 23 FEB 2024 a las 22:23 
Hi, I really like the the game even though the game loop feels a bit weird.

1 The thing with truck sims normally is: "driving to be a slight challange while fun, looking at scenery, hauling long distances" here it's more "driving and caring for the truck is the real challenge, routes are really short, with some jumps in between, scenery as space is, rather empty". I wonder if that game could be pushed to the long haul part more.

2 music is banger, needs more tracks tho

3 i would think that cb radio would be more advanced tech in the future, it's hard to understand for me (I'm not a native english speaker) and captions are hard to read while doing other stuff. that's another point for making routes longer, as it feels weird to radio in the same 3 minutes you get from warp gate to target.

4 i accidentily skipped the tutorial on the grav gen and had a hard time finding out where to fix it. after a quick google search i learned about the staircase. maybe give a marker for the first time the failure occurs

5 it feels weird to have save highways that actually lead into a bit of nothingness. while getting to docks and other stuff often has debris in it's way. I would've expected some safer passages, like a tight "road" network between POIs, even though the shortcuts offroad could lead through debris fields.
debris is also really hard to see, even with the blinking warning on the dash.

6 starting out with a broken shield and not knowing if it needs to be purchased later or if i could fix it, might need another hint or tutorial

BUGS:
-at one point i lost my cargo, not sure if, that happened when a breaker tripped.
-no save game?
-at one point after getting back into the cabin from a spacewalk, i couldn't interact with anything anymore. so i had to close the game

anyway, wasn't expecting to like it that much, great job <3
Última edición por CrysKilljoy; 23 FEB 2024 a las 22:27
Medio2507 24 FEB 2024 a las 7:58 
Great game, gave me Subnautica vibes for some reason. Couple things the game desperately needs are:

Customizable controls, most racing games put brake on space and having that be accelerate nearly broke me.

Working vsync? game was running @ 80-100 fps on a 60 hz monitor with vsync on.

Better driving control, the driving doesn't feel intuitive at least for me and even after finishing the demo twice I still have issues with it. The pitch up and down feels too sensitive and trailers feel like they swing around way too much.

When outside of the vehicle doing repairs or whatever there's no reason you shouldn't have a safety tether. Also, I had my gas cap float away while doing an emergency refuel. We can put trucks in space but not design a better gas cap?

Space roads are such a cool idea and I want to use them but in practice they are frustrating and I'd rather fly through a debris field. If they auto piloted at a decent rate of speed they would be so much cooler.

The hood is too damn high and obstructs way to much of the view.

Other drivers have no collision avoidance of any kind. I had a three trailer npc truck plow into me while parked outside a docking bay.
Sp4ce_R4t 25 FEB 2024 a las 17:44 
Love the game!

The only thing is, I think this game felt like it needed VR supoport and tactile controls. So the ability to use the controls in the truck with my hands if im in VR. Also, HOTAS support would be huge as well with customizable controls. It almost felt as if the game was built for these things.

Other than that, I loved the demo! Was super fun!
Etshy 26 FEB 2024 a las 2:45 
Game is promising but way overwhelming to new players.
All systems are down in a few minutes and there is no explanation where are the unit control for the system...
Like gravity was down and it took me a few minutes to find the where to change the power cell for it.
Same for the temperature but couldn't find it so i'm dead...
LTG_1 26 FEB 2024 a las 13:14 
My game crashed when i entered the outside view deleting everything and had to start over for the second time in 30 minutes
Warlordjuju 26 FEB 2024 a las 13:35 
Hello, and sorry for bad english !
After testing the Demo it's an instant follow+wishlist ! A encounter 2 little issues :
- First, it's pretty hard to dock bakward in a 3D environment, or maybe i could not find 'up' 'down' 'strafe' keys ?
- secondly, i had to turn on the fuse for gravity after it went out of battery but some crate falls on my head and i slipped through the truck for a long long fall into space with apparently no death !

Good job, thank you so much for the demo and keep on the fun work <3
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