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Honestly, staying maybe a week or two I could understand, but staying as long as you did should've been a game over as tvardary stated. That was some very poor decision making.
Saying that I do agree that some events could have a bit more of work into them. For example in your situation you'd probably be overrun by dredge at the end of week 2 of waiting.
For me have a morale non concrete reward would be enough. I do understand the end is focused on an emotional moment. But before that the end could have a short part highlighting those that survived in caravan with something if the number is past a number, and something else if it is bellow that number.
OBVIOUS SPOILERS AHEAD
Well, at least for me it does, If you uhave zero figters and varl left, you get the Dredge breaking through the gates and you get several options, on most which you can lose Krumr If he's guarding the gates, not sure if this would happen if you didn't put him to guard the gates)