Wizardry Variants Daphne

Wizardry Variants Daphne

How do I choose where the game resources download?
For some reason, even if my default drive is D:/ for steam games, this game insists on downloading it's resources/cache files in the C:/ drive, is there anyway to change this?
Origineel geplaatst door Rinnako:
This is for Limbus Company as they also install in C drive, but just change the Unity to drecom when using powershell/cmd. It worked for me

https://steamcommunity.com/sharedfiles/filedetails/?id=2947585780
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Origineel geplaatst door DOT107:
Origineel geplaatst door Rinnako:
This is for Limbus Company as they also install in C drive, but just change the Unity to drecom when using powershell/cmd. It worked for me

https://steamcommunity.com/sharedfiles/filedetails/?id=2947585780

unfortunately it still detects my C drive as its download file despite doing this with the Unity folder and the drecom folder
You don't get it, you're not changing what the game is doing.

You're putting the files in the place where you want it to be.
And then you use the commands to link the two folder locations, the original location and the new location.

The game will use it's original folder location, but the file is actually where you put it.

You're making a junction, you know like a shortcut, but works for redirecting where the files are actually saved.

Step 3. you cut the original location content.
step 4. you paste it to where you want it to be. (end path is just a term he uses your new folder location)
step 5. you open cmd or powershell from the original folder location "windows drive:\Users\username\AppData\LocalLow" (hold shift and right click the folder to open it in powershell)
step 5a (for powershell):
New-Item -Path Unity -ItemType Junction -Value "F:\Games\Unity"

New-Item -Path drecom -ItemType Junction -Value "F:\Games\drecom"

-path is original folder name, -value is new folder location where you pasted the stuff from localappdata

make sure you don't have the folders in the old location, before doing step 5
when you did it correctly, you will see in
windows drive:\Users\username\AppData\LocalLow
the same folder as before, but they now have a shortcut icon to it, and if you go into that folder, it will redirect you to the actual location where you pasted it in step 4
Laatst bewerkt door IchigoMait; 18 mrt om 8:53
Origineel geplaatst door IchigoMait:
Origineel geplaatst door DOT107:

unfortunately it still detects my C drive as its download file despite doing this with the Unity folder and the drecom folder
You don't get it, you're not changing what the game is doing.

You're putting the files in the place where you want it to be.
And then you use the commands to link the two folder locations, the original location and the new location.

The game will use it's original folder location, but the file is actually where you put it.

You're making a junction, you know like a shortcut, but works for redirecting where the files are actually saved.

Step 3. you cut the original location content.
step 4. you paste it to where you want it to be. (end path is just a term he uses your new folder location)
step 5. you open cmd or powershell from the original folder location "windows drive:\Users\username\AppData\LocalLow" (hold shift and right click the folder to open it in powershell)
step 5a (for powershell):
New-Item -Path Unity -ItemType Junction -Value "F:\Games\Unity"

New-Item -Path drecom -ItemType Junction -Value "F:\Games\drecom"

-path is original folder name, -value is new folder location where you pasted the stuff from localappdata

make sure you don't have the folders in the old location, before doing step 5
when you did it correctly, you will see in
windows drive:\Users\username\AppData\LocalLow
the same folder as before, but they now have a shortcut icon to it, and if you go into that folder, it will redirect you to the actual location where you pasted it in step 4

I get how junction work, I did it all of this before for a PC release for NIKKE(same issue). But from the looks of it, until the game have a changable location, I can't play the game unfortunately.

Tho I'm tryna find a copy of the folder with its full asset and check if the game will bypass the necessary download.
Origineel geplaatst door DOT107:
Origineel geplaatst door IchigoMait:
You don't get it, you're not changing what the game is doing.

You're putting the files in the place where you want it to be.
And then you use the commands to link the two folder locations, the original location and the new location.

The game will use it's original folder location, but the file is actually where you put it.

You're making a junction, you know like a shortcut, but works for redirecting where the files are actually saved.

Step 3. you cut the original location content.
step 4. you paste it to where you want it to be. (end path is just a term he uses your new folder location)
step 5. you open cmd or powershell from the original folder location "windows drive:\Users\username\AppData\LocalLow" (hold shift and right click the folder to open it in powershell)
step 5a (for powershell):
New-Item -Path Unity -ItemType Junction -Value "F:\Games\Unity"

New-Item -Path drecom -ItemType Junction -Value "F:\Games\drecom"

-path is original folder name, -value is new folder location where you pasted the stuff from localappdata

make sure you don't have the folders in the old location, before doing step 5
when you did it correctly, you will see in
windows drive:\Users\username\AppData\LocalLow
the same folder as before, but they now have a shortcut icon to it, and if you go into that folder, it will redirect you to the actual location where you pasted it in step 4

I get how junction work, I did it all of this before for a PC release for NIKKE(same issue). But from the looks of it, until the game have a changable location, I can't play the game unfortunately.

Tho I'm tryna find a copy of the folder with its full asset and check if the game will bypass the necessary download.
Read this guide then, if you can't understand that one.
https://steamcommunity.com/sharedfiles/filedetails/?id=3442910407

It only has 3 locations, steamlibrary install location, drecom folder (7+GB) for installing itself when you're patching the game from inside the game, unity folder for this game is around 1+GB patch stuff.

Your complaint was that it uses windows drive.
In game patching will install in those 2 places, launcher stuff will be steam handled.

You don't need to bypass it aka skip it, you need to pass/complete the download.

If you don't know how to use junction properly, then go use bluestacks and play mobile version from there, then you can choose whatever location you want where it's installed.
Laatst bewerkt door IchigoMait; 19 mrt om 14:54
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