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I gave up with getting the "Less Agressive Faction" mod to work. It wasn't a big deal to begin with, just a minor annoyance, but it seems that the Total Rebalance Mod tinkered with the agressiveness anyway, so its far less annoying now, though I wish production times weren't so slow. :p
I haven't tested the "No Advisor Talk" mod yet, but I don't think it'll conflict. Those guys are seriously annoying.
I use the Total Rebalance Mod(minus Martian Assault), No Adviser Talk, and I think the Less Aggressive Factions mod. I say 'I think' because even though I've put everything in the right place, I haven't noticed much of a difference. Well, I'm not sure. At the time I had also installed the Martian Assault Mod when I had no clue what it did, and they mod(at full blast settings) more than likely altered my perception.
Since then I've been busy with a lot of games, like NEO Scavenger now that it has mod support, and I've been meaning to come back to this one, which I probably will very soon.
be careful when editing total rebalance mod - it can be problematic overriding the existing files within the total-rebalance VFS with other mods which change similar files - you'd be much better off manually adding the kind of changes that the other desired mods have done into the TotalRebalance's .txts, if that makes sense, as you may override one of the rebalance edits with a vanilla setting.
but if the file Isn't in total rebalance already, as in, you need to extract it from gamedata or from another mod download - you should be alright..