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Fordítási probléma jelentése
8. find the word
GKEY 12 "resolution_y" INT
in that file and change the resolution(y coordinate) of your computer on that line.
2. Create a new profile named "Test" then exit the game.
I'll mention a few other key things that may not be clear from Wasiq's post for those of you trying this.
1) If you bought UFO: Afterlight on Steam long ago, you probably have two entries in your game list for UFO: Afterlight (provided you list all your games with no filters):
UFO: Afterlight (Old Version)
UFO: Afterlight <--- This is the one you want to install to follow Wasiq's idea
2) The one WITHOUT (OLD VERSION) is the only one that has the UFOApp.exe file that Wasiq talks about. You must install the newer version as using TestApp.exe in the UFO: Afterlife (Old Version) will not work.
3) The key to all of this is to simply locate the UFOApp.exe file as he directs above, by right clicking on UFO: Afterlife in your game library, choosing properties, choosing Local File Contents, locating UFOApp.exe and double-clicking it. Then start a new game.
4) It will autosave by default and it won't overwrite this autosave, so you will be able to load it again. I suggest that as soon as you can save the game with a name of your choosing, like GoodSv01. This will avoid any future autosaves overwriting the save. However, the tutorial windows have to be clicked through to save the game or access the main menu. No problem, just be quick while the tutorial window help is not there. Most autosave systems use limited slots and will eventually overwrite, but do so at key game changes, but make a player named save quickly to avoid any issues.
SUMMARY:
-- Only the newer version of UFO: Afterlife on Steam has this key file called UFOApp.exe
-- Install the new version if you see (Old Version) after it. It seems to detect the old install and overwrite it, but without the new version you don't have the key file.
-- In order to run the game after that, you must double-click on UFOApp.exe (or make a shortcut to it). I'll double-check this a bit more in a moment to see if simply clicking on the game in Steam now works as well, I doubt it.
-- Everything else in Wasiq's post may be optional, but it might also help solve any issues.
-- Don't panic if you have no mouse cursor during the intro videos. You can still hit esc key to skip them as necessary, although if you never played the game they provide some explanation.
This new version on Steam has been there for years, but I never tried it. But this UFOApp.exe really does get around the old Pixel issue for Intel HD GPUs.
It was running perfectly 2 yars ago on different PC. Now this happened.
My fix: Antialliasing Low or None.
It worked after that.
But it crashed on after loading the planet right after first tutorial mission.
UFOApp is a modified version of the game i did which doesn't use Alpha Channels in PBuffers. Some Intel cards (Or the drivers anyway) don't like Alpha Channels in PBuffers. The only difference you should notice with UFOApp is that their are no stars in the Planet bit (Everything else which uses a PBuffer like the character portraits has a solid background to it).
However i do not know if its built using the latest source code. Its built using source code downloaded from Altar's SVN (Which was shut down years ago) from either the end of 2008 or the start of 2009. PetteriB was the guy maintaining UFO Afterlight, so i don't know if its missing anything.
P.S The original topic is at the following url, though noone actually bothered to tell me if it worked : http://steamcommunity.com/app/237950/discussions/0/46476691426060508/?ctp=2#c619569608672808108
Did anyone ever give you any good feedback on whether or not the game had the latest source code, worked correctly as they remembered the game, or worked past the first few missions?
Will your modified UFOApp work on an Nvidia Card ... if so I could try the game out meanwhile on my Nvidia card over the next month or so, and tell you if I run into any strange things or bugs?
Maybe towards Christmas I might force the Intel HD GPU back via BIOS, but I'm not looking forward to it since sometimes things go screwy even when they should not. On some systems, you just override the BIOS and it should switch, maybe even possible via some Nvidia software to switch (I think Nvidia Inspector used to do this per memory of things I read -- but I never tried all that or used any of that software, so right now I'm not likely to try it -- lots of other critical things to keep on front burner in life right now). But, I do want to play a bit of Afterlife and other UFO games -- so I could check out Afterlife to see if it seems consistent.
Anyway, thanks for the work and help.
I don't know about Desktop PC's, but with my laptop which has an Intel CPU that has a GPU core in it, it can switch between the NVidia Card and the Intel CPU. Just need to right click on the exe and select which i want to use (Or set the defaults in NVidia's Control Panel thingy).