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Combat was kinda, yeah. The "agent" style didn't really click for me...it didn't had a "flow" and gadget were mostly useless.
But I was disappointed with: We were told the game would take place in Ijincho and Sotenbori. The vast majority of anything takes place in Sotenbori. I mean, I love that location but there's nothing of substance to do in Yokohama and that irked me. There's no substories or any completion singular to Yokohama.
Also: It seems the devs banked heavily on players being enthralled with and wanting engage with The Palace. As someone who never enjoyed the Coliseum parts of any of the previous games, I wasn't that interested in The Palace. For me the best thing was the Boutique where as soon as I could I changed my outfit to Majma's (including the Majoma Construction helmet.)
Thankfully (because of my Humble Choice subscription) I was able to get it 20% off. Otherwise I would have felt gypped at the price.
I was afraid of the Hawaii thing, that drastic change of location but it's plot-driven, I'm curious to see how they'll deal with the language barrier.
Looking forward for the Infinite Wealth
Also, the demo, OMG! I LOVED Yakuza: LaD, have always loved turn based games, and eagerly await Infinite Wealth. The twists the added to turn based combat are fantastic!