Like a Dragon Gaiden: The Man Who Erased His Name

Like a Dragon Gaiden: The Man Who Erased His Name

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Chugster Dec 2, 2023 @ 7:33am
How soon into the game can you access the arcade machines?
I am sad to say I have yet to play any Yakuza game, but I do want to at some point so I want to know how far into this game I would have to play to access the Daytona arcade game?

I dont want too much spoiled
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Showing 1-7 of 7 comments
Hajber Dec 2, 2023 @ 8:00am 
After maybe 30 minutes
Chugster Dec 2, 2023 @ 8:04am 
Cheers
retsa2b Dec 2, 2023 @ 8:15am 
It's nice that they're tossing in something they haven't tapped before. But I for one am always just a little flabbergasted that SEGA never goes hog wild with the arcade offerings.

They have a hundred games to pick from. Why do they never tap that library for real? It's not like tossing in a few dozen emulated games would be some kind of tall order.

Golden age classics like Head-On, Astro Blaster, Frogger, Pengo, Zaxxon, Congo Bongo, Commando, Bank Panic... SEGA has never once tapped their 8-bit origins.

Missing hits from the 16-bit era like Wonder Boy, Alien Syndrome, Quartet, Altered Beast, Hot Rod, Golden Axe, AFTER BURNER II...

The insane catalog of 3D SEGA games that haven't been tapped...

And I'm just listing off titles that were at least decent hits. There's 10x more SEGA arcade games that were comparatively obscure. I'd slot Motor Raid into that category... and we've seen RGG recycle Motor Raid three times already.

In Infinite Wealth, I want to walk into an arcade and see two dozen 8- and 16-bit SEGA arcade games lining the walls. Why the heck not? Does SEGA need to pay royalties? Is emulation hard?

(And since it's a pet peeve of mine... I want RGG to ensure that there are little challenges attached to each and every one of them. Unlike in Y7.)
Last edited by retsa2b; Dec 2, 2023 @ 8:17am
Golden Axe, definitely!

But Altered Beast is just bad so no.
str00dle Dec 4, 2023 @ 8:09am 
Originally posted by retsa2b:
It's nice that they're tossing in something they haven't tapped before. But I for one am always just a little flabbergasted that SEGA never goes hog wild with the arcade offerings.

They have a hundred games to pick from. Why do they never tap that library for real? It's not like tossing in a few dozen emulated games would be some kind of tall order.

Golden age classics like Head-On, Astro Blaster, Frogger, Pengo, Zaxxon, Congo Bongo, Commando, Bank Panic... SEGA has never once tapped their 8-bit origins.

Missing hits from the 16-bit era like Wonder Boy, Alien Syndrome, Quartet, Altered Beast, Hot Rod, Golden Axe, AFTER BURNER II...

The insane catalog of 3D SEGA games that haven't been tapped...

And I'm just listing off titles that were at least decent hits. There's 10x more SEGA arcade games that were comparatively obscure. I'd slot Motor Raid into that category... and we've seen RGG recycle Motor Raid three times already.

In Infinite Wealth, I want to walk into an arcade and see two dozen 8- and 16-bit SEGA arcade games lining the walls. Why the heck not? Does SEGA need to pay royalties? Is emulation hard?

(And since it's a pet peeve of mine... I want RGG to ensure that there are little challenges attached to each and every one of them. Unlike in Y7.)

alien syndrome and quartet are unlockable in-game to play on the sega master system, located in the daidoji hideout.
retsa2b Dec 4, 2023 @ 12:59pm 
Originally posted by str00dle:
alien syndrome and quartet are unlockable in-game to play on the sega master system, located in the daidoji hideout.
Sure, yep. But I doubt SEGA is trying to pretend that that's good enough. I'm playing Lost Judgment now and you can play Fantasy Zone on both the SMS and in the arcade.
LOC Dec 4, 2023 @ 9:19pm 
I just got to the little arcade place after maybe 30 minutes of fighting tutorials and some story beats (all story stuff can be skipped btw) and man when I walked in the arcade spot and saw Fighting Vipers 2 and Sonic Fighters and the new Sega Racing (aka Daytona 2) it was like I was 15 again back in 1988 or so.
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