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But I cant get it running cause AV and Java are making problems so I have to look for something else.
EDIT:
So the save file has extension : *.dsa1save
but can be opened with generic text editor
Then you can find for each of your party member values of the stats/attributes:
<item key="MU">
<Attribute val="13" fraction="0" />
</item>
<item key="KL">
<Attribute val="11" fraction="0" />
</item>
<item key="CH">
<Attribute val="9" fraction="0" />
</item>
<item key="FF">
<Attribute val="13" fraction="0" />
</item>
<item key="GE">
<Attribute val="10" fraction="0" />
and then just change Attribute val="xx" to 13
I did grow up with the original trilogy, so I was excited when the devs brought us this 3D remake. (despite those bugs, which are now pretty much fixed)
Especially when the "Black eye" based games went the wrong direction. (Drakensang was ok, but the following games did not continue the good legacy)
I wonder if all events, maps and cities are the same like in the original?
That would be awesome because I can rely on my memory then what to do ;)
My brain had trouble to efficiently transition 2D memories into 3D world (where also the first was somehow more coloruf and cheerful, and the latter a bit darker, grimmer)
This of course does not apply for dialogues / riddles, but those I will leave now up on to your to enjoy directly by playing.
changing 8 -> 13 ... should be no problem, based on the file format - as long the number is inside the 'within' marks .