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Does anyone know if the much lauded console input bug issue has been removed in this version?
my theory is that they made their game to recognize my fightstick specifically and the game wants to use it. so my emulated gamepad made by x360ce is used in addition to the recognized fightstick. since you don't have a fightstick that was hardcoded to be recognized, you get to tell the game its a gamepad and nothing more.
I'm using the PS3 MK Fight stick.
I used xpadder to assign each button and direction on the fight stick to the default keyboard bindings.
When registering my input device for player one, I use the keyboard so that it doesn't try to use the fightstick at all. Then when I play, I can use the fight stick and it will treat it as a keyboard with working diagonal jumping!
http://www.amazon.com/PS3-Fighting-Stick-3-Playstation/dp/B000MWE3BI
Any tips?
Ty all
you tried xpadder?
X360ce.
For people with TE sticks having problems with diagonals, set the stick to Left Analog instead of Dpad, problem solved. For Hori VXSA users having issues with diagonals, x360ce to map the dpad, no need to map any other buttons since the game will pick up the xinputs regardless. This should solve most issues for people.
i had to use xpadder for the MK Arcade Klassic fightstick (PS3) because there is no analog/d-pad switch.
X360ce would work as well and you wouldn't need to open it every time you start the game, but either way.
no. the problem is that the game has hard coded recognition for my particular fightstick since they tried to support it specifically.
when I use x360ce to remap the d-pad, I end up with my fightstick registering 2 controllers: I press a button on my fightstick and player 1 gets just the buttons, no directions and player 2 gets the whole fightstick as if I didn't have x360ce.
this will work for other fightsticks as the game doesn't think that it knows what to do with them and will take the driver's word for it.
that's why I use xpadder. even then, I have to set my fightstick aside until the game thinks I'm trying to use the keyboard to play with (register player 1 as using the keyboard) then I can do the rest with my fightstick and have xpadder assign each direction and button to the default number pad/arrow keys.