Mortal Kombat Komplete Edition

Mortal Kombat Komplete Edition

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Grif Apr 26, 2015 @ 12:28pm
What a despicable port
I bought this game years ago on PC.

I've only been able to play it once AFTER sitting online trying to find a fix, copy/pasting some text from a forum into a txt file within the game's local files, (which does not even exist to edit anymore) for 15 minutes, and was probably hitting a max of 10-15 frames a second, even in the menus.

They replaced that editable .txt file containing the settings (ex: memory pool settings, resolution settings so it actually boots, etc) which you used to be able to edit then lock as read me, which was annoying but worked, with an advanced run settings menu, which contains no settings that work and breaks everything. gg

the port sucks, but the console version is fine. even the gamespy servers on console were handed off to someone else to take care of em

EDIT: Just want to say though it may seem negative, I really enjoy this game. I just don't want these issues to be ignored, and perhaps addressed here. I have an NVIDIA-geforce745m, 8GB ram, i7, Specs worthy enough to run this game, and this is why I'm here.
Last edited by Grif; Apr 30, 2015 @ 10:35pm
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Showing 1-15 of 33 comments
Zaxx Apr 28, 2015 @ 7:34pm 
Umm, what? MK9 never had any performance problems on my 4 years old midrange PC. What are you trying to play this on, a potato?
Shax Apr 28, 2015 @ 7:45pm 
Works fine on my pc ;)
Grif Apr 28, 2015 @ 9:59pm 
May run well on some rigs just fine, like most ports.
Compy439 Apr 29, 2015 @ 12:02am 
post your specs !
Black River Apr 29, 2015 @ 1:34am 
No issues what so ever. Stable 60 FPS!
Ashdev Apr 29, 2015 @ 9:39am 
Originally posted by Black River:
No issues what so ever. Stable 60 FPS!

Right? Stable 60 FPS indeed and great online connectivity nowadays.

GrifsPDA, Your post is nonsense basically because the .ini (.txt) file you keep referring to still exists, it's still there, it's still editable and you can fix any in-game issues by doing so. It's simply no longer in the same folder as the game.

This is how you find it -
Press ''Windows + R'' to open the ''run'' command.
Type ''%appdata%''
Open folder ''MKKE''
Open ''options.ini'' and there you go. This is the .ini (.txt) file that ''doesn't exist anymore''.

Hope this helps.
Tapioca Jones Apr 29, 2015 @ 10:38am 
The online functionality is already bad enough in the console versions of this game, but the online functionality is considerably worse on PC. There are a lot of people that try to play the game with subpar hardware, so laggy matches with massive input delay are common due to the bad netcode, the lack of connection quality filtering option, and broken region filtering option.

This is a terrible game anyway due to the many game breaking glitches.
Chilla42o Apr 29, 2015 @ 10:42am 
Originally posted by Midget Foot 83:
This is a terrible game anyway due to the many game breaking glitches.

Please explain.
Ashdev Apr 29, 2015 @ 10:53am 
Originally posted by Chilla42o:
Originally posted by Midget Foot 83:
This is a terrible game anyway due to the many game breaking glitches.

Please explain.

+1
Tapioca Jones Apr 29, 2015 @ 11:11am 
* Fighting Game + Input Glitch = Unplayable
* Fighting Game + Invincibility Glitch = Unplayable
* Fighting Game + Invisible Projectile Glitch = Unplayable
* Fighting Game + Player 1 Trade Advantage = Unplayable
* Fighting Game + Random Frame Advantage = Unplayable
Tapioca Jones Apr 29, 2015 @ 12:34pm 
Originally posted by BillieTheLurker:
HAHAHAHAHAHAHAHA!!!!! Funny how you people hear about glitches and think it's part of the game. I've been playing MK9 since it was released, and in about 5 years of playing it everyday I've seen the invisible projectile glitch happen ONCE.

Bandying your experience with the game as a counterargument is an obvious example of appealing to authority, which is a logical fallacy. The invisible projectile glitch is completely random and can also occur in offline matches. It happened to Tom Brady at an offline event.

https://www.youtube.com/watch?v=eM_9tRZ7MTo

It should be obvious to anyone that plays fighting games how this is game breaking.


Originally posted by BillieTheLurker:
If you're gonna use OCCASIONAL (and by that, I mean EXTREMELY RARE ONCE EVERY FULL MOON OCCASIONAL) glitches to label a game as ''unplayable'' then I guess you're better off playing pong. Wait a second.. even that has occasional glitches.

A glitch doesn't have to occur often for it to be game breaking. A good example is the Zod "Flame Carpet" glitch in Injustice. That glitch only worked in two maps out of the fifteen in the game, and only if Zod was one of the fighters in the match. Even with how situational the Zod glitch was, it was still deemed game breaking enough to warrant a hotfix by NRS. Another example is the meter building glitch with Ermac (Spectral) in MKX.

Some of the glitches, such as invincibility and invisible projectiles occur randomly. P1 trade advantage always occurs when hits should trade, which gives P1 a clear advantage over P2. Fighting games are competitive, so P1 always having an advantage over P2 ruins the competitive aspect of the game.


Originally posted by BillieTheLurker:
So, yeah.. for you to use those arguments based on the fact that I'm a 4-5 years veteran player is simply silly and proves how much you've playerd and understand about this game. The input lag is not a glitch.

This is yet again appealing to authority, which is a logical fallacy. The glitches that I listed and posted videos for have an obvious and adverse effect on the gameplay. The glitches were never patched out of the game.

By the way, your reading comprehension is terrible. I never stated that the input lag is a glitch. Input lag and the input glitch are completely different things. Many people, both pro and casual have tested and verified that the glitches I listed are in the game.


Originally posted by BillieTheLurker:
Your ignorance BAFFLED me, to quote Dr. Cooper. But at the same time I found ir quite amusing and had a nice laugh out of it. Just do yourself a favor and stop trying to prove or talk about things you know nothing about. You kids... HAHAHAHA

I seem to know more about the glitches and their impact on the game than you do. People can also reasonably infer that I'm smarter than you are since your spelling and grammar are both terrible.
Last edited by Tapioca Jones; Apr 29, 2015 @ 12:36pm
Gaan Cathal Apr 29, 2015 @ 2:05pm 
Originally posted by Midget Foot 83:
This is yet again appealing to authority, which is a logical fallacy.

You know appeal to fallacy is a lofical fallacy, right?
Chilla42o Apr 29, 2015 @ 3:13pm 
MK9 is not unplayable. In my opinion it is great. A true sequel to the very best MK came up with in the last years. Every program in the world has at least one bug. That is part of a programmers philosophy, and I know what I'm talking about, being one since 15 years. I think this is a great piece of software you get for a VERY cheap price. If you don't like it, go find glitches in other games, or just enjoy it, but don't call it unplayable, that's just ridiculous.
Last edited by Chilla42o; Apr 29, 2015 @ 3:13pm
Tapioca Jones Apr 29, 2015 @ 3:35pm 
Originally posted by BillieTheLurker:
Lol. Literally. Smarter than me based on what? a quickly written response that proves most of the things you said are nonsense? Oh, I think you are about to cry. Here we go again.. Yes, you and your silliness. All that bla bla bla to try and win an argument by stating completely rare glitches that happen in most games.

I never stated that the glitches happen in most games. Mischaracterizing my argument in that manner to make it easier to attack is an example of a strawman argument, which is a logical fallacy. I merely stated that the glitches are present in the game, have an obvious and adverse impact on the game, and occur with enough frequency that the glitches are an issue.


Originally posted by BillieTheLurker:
So, the invisible projectile glitch IS insanely rare. INSANELY. If you play this game for over 10 years, you'll see it happening once or twice. I believe that has been said before, so I'm pretty sure you got the ''reading comprehension'' part wrong.

You're exaggerating how rare the glitch is. The game hasn't been out ten years, so one cannot reasonably calculate how often the glitch would occur within a ten year period.

I proved that the glitches are in the game and you're trying to downplay them because they rarely happened to you, which is anecdotal evidence, a type of logical fallacy. As I stated before and you admitted, the glitches are in the game and have an obvious impact on the gameplay. The glitches aren't as rare as you seem to think they are. The input glitch and P1 advantage occur frequently, whereas the invincibility glitch and invisible projectiles can happen in specific situations and randomly.


Originally posted by BillieTheLurker:
P1 trade advantage is the ONLY thing you said that should have been said to prove your point because it does happen. Except that it doesn't prove anything seeing as how MK9 is not the first game to present this issue (Smash Bros, among others, is an example), if you are playing competitively you can simply switch from P1 to P2 between fights.

The other glitches do happen, as my video evidence proves. The input glitch is very common and some would consider it the second worst glitch in the game, next to P1 trade advantage. MK9 not being the first game with P1 trade advantage isn't germane to the discussion of how game breaking it is.


Originally posted by BillieTheLurker:
If that were a game breaking deal, these said games wouldn't appear at worldwide official competitions such as EVO and etc. As far as I know, they have pretty high standards such as balancing and so on.

This is a good example of the appealing to popularity, which is a logical fallacy. A game appearing at EVO is not germane to whether or not glitches in the game breaks it.

This argument is easily debunked by the fact that Super Street Fighter 2 Turbo was played with the Playstation version in EVO 2005, which people knew by that time had several frames of input delay compared to the Arcade version. The PS3 version of Ultimate Marvel 3, which is known to have issues with lag was used for the NorCal Regionals.


Originally posted by BillieTheLurker:
The thing is if you dislike this game for any reason or trauma, you can use all the fancy words, terms and ridiculously rare glitches that you find on youtube to try and prove something that has obviously already been proved wrong. Cry like a baby all you want, the things you said aside from the P1 trade advantage are RIDICULOUS and IGNORANT attempts to desperately make your -ALSO RIDICULOUS- point. They won't.

I supported my points with evidence, whereas you did little more than insult me and use logical fallacies. The glitches I mentioned make the game unplayable since P1 always has an unfair advantage and random events (ie. invincibility glitch) could make a person unable to react properly or do combos.
Last edited by Tapioca Jones; Apr 29, 2015 @ 8:34pm
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Date Posted: Apr 26, 2015 @ 12:28pm
Posts: 33