Hexen: Deathkings of the Dark Citadel

Hexen: Deathkings of the Dark Citadel

Music still not working
I tried all the patches and methods on the forums and I still can't get the music to work. Anyone got any ideas? :(
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Showing 1-12 of 12 comments
Zedonk Nov 25, 2020 @ 2:22am 
If you use zdoom, you can simply run this wad. Hope that helps.

Edit: I forgot to post the link to the music-fix wad when I wrote this (see below.) The wad will not have music if you run it using zdoom all by itself.
Last edited by Zedonk; Nov 25, 2020 @ 2:01pm
Steel, my beloved Nov 25, 2020 @ 11:44am 
I was running gzdoom. No music.
Zedonk Nov 25, 2020 @ 1:54pm 
I'm being dumb I forgot to link the music fix wad
Zedonk Nov 25, 2020 @ 1:55pm 
Here you go:
https://forum.zdoom.org/viewtopic.php?f=46&t=62802
This is what I meant by 'this wad' I just forgot to put the link in my post lol.
Last edited by Zedonk; Nov 25, 2020 @ 1:55pm
AV Jan 17, 2021 @ 6:30pm 
I had to apply the patch before copying gzdoom over for it to work. To fix it I uninstalled and manually deleted everything I'd done, then my install order was:

1. Steam install
2. Apply WAD fix
3. Copy over gzdoom and rename to dosbox
4. Copy over Neural Texture Pack and add it to launch command line.
Giffsen Jan 18, 2021 @ 11:10am 
Originally posted by AV:
I had to apply the patch before copying gzdoom over for it to work. To fix it I uninstalled and manually deleted everything I'd done, then my install order was:

1. Steam install
2. Apply WAD fix
3. Copy over gzdoom and rename to dosbox
4. Copy over Neural Texture Pack and add it to launch command line.

By "WAD fix" what do you mean? I tried the one you had to write "patch" on DOSBOX but had no success.
Steel, my beloved Jan 18, 2021 @ 12:18pm 
You'd need to use gzdoom as a source port for this to work.
Giffsen Jan 18, 2021 @ 12:28pm 
Nevermind I managed to fix it by doing the following:

1. Went to https://ftp.gwdg.de/pub/misc/ftp.idsoftware.com/idstuff/hexen/ and downloaded the dkpatch.zip

2. Extracted on the same directory with the wad (HEXDD.WAD) and dragged the PATCH.EXE to the dosbox.exe, making it run the patch directly.

3. DOSBOX opened and started patching the wad automatically. I suggest raising the DOSBOX's clock speed (hold Ctrl and press F12 to keep speeding up) so the process is finish faster. Some error msg about old file missing will appear but do not fret, it's not important.
As soon as I ran (through Steam btw), the midi files started playing on the first level.

Funny thing is that I didn't even need to reapply the Neural Texture but I think it's because I messed with the gzdoom.ini file to apply the mod again.

Hope this helps anyone in the future! :1up:
gtg024s Jan 7, 2022 @ 6:23am 
Originally posted by Zedonk:
Here you go:
https://forum.zdoom.org/viewtopic.php?f=46&t=62802
This is what I meant by 'this wad' I just forgot to put the link in my post lol.
This WAD fixed the missing music using Doomsday too
Zedonk Jan 7, 2022 @ 5:15pm 
Nice! That's good to know :D
Such a pain in the butt.

Lazy, lazy publishers not updating it.
Phoenix Jul 7, 2023 @ 10:28am 
I wouldn't say it's really laziness. It's an old game from a studio that nearly went out of business.
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