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Instead, my main criticism was the art for the game was downgraded. The gothic style of the first game was better imo. The touch controls of the original DS version were kind of gimmicky (unfun too), and like you said the weapon synthesis wasn't that great for exploration rewards, and the luck stat being useless hurt soul farming. I suppose this port fixes the touch screen controls problem at least.
Indeed, creating new assets is expensive and time consuming. However, it's not the use of the same sprites from previous games that bothers me the most, but things like having the Satan's Ring above Dracula's room, or the Eversing by the waterfall. One could argue that it's a homage or a reference to Aria of Sorrow, but to me it feels uninspired and like they couldn't think of something more creative.
Now that you mentioned the touch screen controls, the port partially fixes it in the seals quick time event (which sucks either way), but you still have to use the mouse or the right analogue to break the crystal blocks in some rooms.
And I have no idea how OP could rank HoD higher than Dawn. That's crazy.