Castlevania Dominus Collection

Castlevania Dominus Collection

View Stats:
Mr Dan Aug 27, 2024 @ 7:02pm
Dawn of SOrrow Luck fixed?
Is the LUCK stat fixed on dawn of sorrow?
I remember it being kind of buged so any bonus you have on LUCK does not help you improve the drop rates and if I remember corrrectly the game has a very small drop rare and thus the game gest very very grindy.
< >
Showing 1-15 of 17 comments
Araxxor Aug 27, 2024 @ 10:29pm 
It's not bugged, it just has very little impact. Whether they changed that, it's very doubtful, but it works as intended in the DS version.

Soul Rarity / (512 - (Luck / 8))

So yeah every 8 points of luck decreases the denominator by 1. Better than Aria I suppose where it was every 16 points instead.
dwellertom Aug 27, 2024 @ 10:55pm 
i swear they did increase luck or something becasue im getting a ♥♥♥♥ ton of souls in an hour i had to grind for hours on the ds with like 30 luckl
Death is Coming Aug 27, 2024 @ 11:05pm 
I doubt it was fixed. I used cheat engine to max out my luck and saw no noticeable difference.
Turkeyham Aug 27, 2024 @ 11:22pm 
I hope so because grinding the Iron Golem soul sucks.
Death is Coming Aug 27, 2024 @ 11:38pm 
Originally posted by Turkeyham:
I hope so because grinding the Iron Golem soul sucks.
https://steamcommunity.com/app/2369900/discussions/0/4759829264962105640/
Billy Blaze Aug 28, 2024 @ 8:07am 
Originally posted by Death is Coming:
Originally posted by Turkeyham:
I hope so because grinding the Iron Golem soul sucks.
https://steamcommunity.com/app/2369900/discussions/0/4759829264962105640/

So you've created your own topic and are now linking to it, as if it's like "It's already been answered!".
You could also have, you know... just posted your observations here instead?
Dequanacus Aug 31, 2024 @ 11:18am 
Originally posted by Billy Blaze:
Originally posted by Death is Coming:
https://steamcommunity.com/app/2369900/discussions/0/4759829264962105640/

So you've created your own topic and are now linking to it, as if it's like "It's already been answered!".
You could also have, you know... just posted your observations here instead?
I think posting a link is preferable to re-posting entire paragraphs that are already available on this forum.


Originally posted by Araxxor:
It's not bugged, it just has very little impact. Whether they changed that, it's very doubtful, but it works as intended in the DS version.

Soul Rarity / (512 - (Luck / 8))

So yeah every 8 points of luck decreases the denominator by 1. Better than Aria I suppose where it was every 16 points instead.
For context, raising your luck from 36 to 99, at least in the original versions, amounts to about a .03% increase in drop chance. Which is to say that all gear and souls that increase luck are functionally worthless.
Last edited by Dequanacus; Aug 31, 2024 @ 11:18am
Ekusu Aug 31, 2024 @ 9:41pm 
It's really weird because I wasn't getting any souls at all until I equipped the luck charm and got like a ton of souls and drops really fast for a while. Then I had a ton luck boosts on while farming some souls but it didn't really feel like it was doing much of anything. I assume luck is still unfixed so I hope we get a mod for this version fast.
Marcus Aug 31, 2024 @ 10:27pm 
How much does the ring that only improve soul drops work?
Soren Aug 31, 2024 @ 11:29pm 
Originally posted by Marcus:
How much does the ring that only improve soul drops work?
If they work anything like Castlevania HD. They 2x the drop rate. 3x if you have 2 of them.

I'm more curious about hardmode. I remember reading hardmode increases the effects of luck by 4x. 4x 0.03% is just a 0.12% though.
Death is Coming Sep 1, 2024 @ 8:29am 
Originally posted by Billy Blaze:
Originally posted by Death is Coming:
https://steamcommunity.com/app/2369900/discussions/0/4759829264962105640/

So you've created your own topic and are now linking to it, as if it's like "It's already been answered!".
You could also have, you know... just posted your observations here instead?
Or you could have just clicked it instead of projecting your frustrations to strangers on the internet.
Stewie Dec 31, 2024 @ 1:08am 
wasting more time to farm *** soul than the game require
Originally posted by Marcus:
How much does the ring that only improve soul drops work?

Supposedly 'twice' the droprate, but I can't say I notice a whole lot of it because none of the actually hard souls I want come quickly. Been killing Final Guards with it since level 40 for like half an hour up till level 46 right now and I haven't gotten a single drop after killing well over 100 of them.

But heck even the basic zombies with 2 star souls have taken me over 50 with the ring at times to get a single one (and nearly 150 without). Honestly, I'd say that the incredibly poor soul droprate in Dawn of Sorrow is the biggest issue in the game (along with the fact that souls are basically currency for upgrading weapons on top of that). I had some good memories of Dawn of Sorrow, but replaying through all these games it might be one of the worst, if not the worst of the Igavanias. Portrait of Ruin, Order of Ecclesia, Circle of the Moon and Aria of Sorrow are all better. Only game out of the 6 handheld ones I've yet to replay is Harmony of Dissonance.
It's worth noting for anyone who's still reading this thread that Nexus has a mod for the Steam version that increases the item/soul drop chance per point of a luck to a more sane/reasonable amount.
Specifically, the base games gives you about +0.0008% chance to get a soul per point of luck, the mod changes it to around +0.11% chance per point of luck.
Last edited by Dequanacus; Jan 3 @ 10:34am
Zaratul Jan 4 @ 1:16am 
https://www.nexusmods.com/castlevaniadominuscollection/mods/16?tab=description

This is the luck fix nexus mod for Dominus collection. Now updated for 1.03 version!
< >
Showing 1-15 of 17 comments
Per page: 1530 50