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- Even late game past final there's still crafting through new types of improved weapons.
- Building material are alway useful because they are used for banditos ops that are useful to get more rare crafting material.
- Money isn't that much useful, past buying more equipment/weapon you probably already found or bought, it's not really useful, there's no economy layout as pay mercenaries, buy ammo, repair stuff. Soon it's more the special money of spe ops that is more useful but you can't buy/trade it with standard money.
And then it looks just like a reasonable UI addition, very isolated to other parts of the game as just for shop UI usage. This could sadly hint how poor was sells and current sells flow hence low budget for maintenance/small late improvements like for last game edition. And the very low quality of all DLC reinforce this feeling.
All of that is more a clue of a dying series, if not a dying genre, single player shooters.