Far Cry 6

Far Cry 6

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joridiculous Jul 14, 2024 @ 1:39pm
Seriously, you cant run off ~100 Meter to refill Ammo without having the whole freaking areas REFILL with the same guys you just spend the ammo on murdering?
what the actual

game also want use the freaking Saves but resets every fu king thing
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Showing 1-5 of 5 comments
sdack Jul 14, 2024 @ 3:28pm 
I find the game has far too much ammo laying around, but I like to be precise with my shots and do mostly headshots and never run out of ammo, not even close.

What makes this more absurd is the Arsenal menu (U-key) where one can equip other weapons on the fly and have more than the 3+1 weapons. ... Equip a rocket launcher until its out of rockets, then equip a grenade launcher, then a bow with explosive arrows, then a sniper rifle, and so on. Not to mention mods that give healing or refund the ammo ... :steamfacepalm:

And yes, enemies can respawn behind your back, and even disappear again. It is "magical".
Last edited by sdack; Jul 14, 2024 @ 3:29pm
StormhawkV Jul 15, 2024 @ 3:10am 
Violently respawning enemies are a hallmark of the Far Cry series since Far Cry 2. I remember stopping in front of a checkpoint, killing the militia there and by the time I drove my car through the checkpoint they had already respawned. It's one of the things I want Ubisoft to take care of for future installments because it's dumb and often unfair.

Gunning down endlessly respawning groups of enemies also gets boring fast especially since the guns feel like peashooters compared to... let's say Far Cry 3 and in the end the solution is to run away which is no fun either.
kacperflak Aug 16, 2024 @ 4:20am 
Yes, very annoying and massively destroying immersion.
NPC spawn distance (100-200m) should be the same as NPC draw distance (300-400m) I have no idea why is not like that in the game from 2021. Propably some sort of optimization.
joridiculous Aug 16, 2024 @ 4:27am 
Originally posted by StormhawkV:
Violently respawning enemies are a hallmark of the Far Cry series since Far Cry 2. I remember stopping in front of a checkpoint, killing the militia there and by the time I drove my car through the checkpoint they had already respawned. It's one of the things I want Ubisoft to take care of for future installments because it's dumb and often unfair.

Gunning down endlessly respawning groups of enemies also gets boring fast especially since the guns feel like peashooters compared to... let's say Far Cry 3 and in the end the solution is to run away which is no fun either.
Yeah Players guns are bad. Take the Tanks for a laugh. You need around 5 - 6 RPG's to kill one. While the AI can destroy your tank with Rifles or handgun while driving behind you like nothing.
Balancing is so off.
Mixedbeats18 Aug 16, 2024 @ 8:14am 
Game seems to have a rng of spawns you can check the randoms car paint on the map is luck based really
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Date Posted: Jul 14, 2024 @ 1:39pm
Posts: 5