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the cry engine
far cry games past 1 use a modified version of the dunia engine based off the originally cry engine that was developed by ubisoft in house
far cry 2 used dunia
far cry 3 used dunia 2
far cry 4 used a more modified version that added nvidia game works features
far cry 5 - 6 use Dunia 2
see https://en.wikipedia.org/wiki/Ubisoft#Dunia_Engine
Ubisoft introduced the Dunia 2 engine first in Far Cry 3 in 2012,[145] which was made to improve the performance of Dunia-based games on consoles and to add more complex rendering features such as global illumination.[146] According to Remi Quenin, one of the engine's architects at Ubisoft Montreal, the state of the Dunia Engine as of 2017 includes "vegetation, fire simulation, destruction, vehicles, systemic AI, wildlife, weather, day/night cycles, [and] non linear storytelling" which are elements of the Far Cry games.[147] For Far Cry 6, Ubisoft introduced more features to the Dunia 2 engine such as ray tracing support on the PC version and support for AMD's open source variable resolution technology, FidelityFX.[148][149][150][151]