Far Cry 6

Far Cry 6

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Far Cry 5 is massively better game
Graphics in FC5 was pinnacle of Far Cry series

Animations in Far Cry 5 is much better...in FC6, the enemies have stiff and awkward animations

No silencers that overheat in FC5

FC5 world just feels so much more real and immersive

imo FC6 was a step back and I'm a huge Far Cry fan, having played every one since Far Cry 3
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EDITED after a quick try to continue a FC5 play started and gave up.

Not the first time I read so positive comment on FC5, I don't get it, and this new quick try just confirm.

Graphics: FC6 is hugely better, FC5 repeat a classical flaw of many Ubisoft games, terrible lack of landscape type diversity, terrible lack of look diversity.

UI: FC6 isn't perfect nor so different but only show good changes.

Animations: Didn't quote neither big problems nor anything great, and I don't care, just need be acceptable for me, a detail in the gameplay.

Achievements abuses: I deeply dislike games as FC5 abusing use them to unlock stuff, deeply annoying.

The silencers overheat is no way a bad design in my opinion, and you have crafting options around it, cool-down speed, overheat slow down, lower range for quite lower heat up, You can also use two weapons with silencers and switch.

Perhaps FC6 tries too much to innovate, and it hurts many shooter players that get out of their habits, and that's definitely my case even if shooters have drop down in my list of genres that interest me.

And then I could have a competency problem, I was trying make a rescue hostage mission in FC5:
- Once more quoted the AI cheats and no way could hear and listen me or FC5 deeply failed bive me the right feedback.
- Before any single alert, hostages started be killed, could be from enemies playing with flamethrower but it's still junk design.
- Perhaps competency problem, it's very seen in the game, not much skills too, still tried 3 times without even be close to achieve it.

No, FC5 isn't so good even less great, it's more your first Far Cry. And then perhaps FC6 needs a work on difficulty options, as allow AI cheating as in FC5.

I'd say that this comparison FC5&6 made me think about changing my initial thought, perhaps buy FC6 (play both 5&6 on gamepass) to encourage dev and despite the many questionable designs, and despite I don't support much the shooter Action genre (shooter RPG would be a totally different matter).

EDIT:
I can't say either that neither FC5 nor FC6 are bad open world action shooters, with flaws but good points too.
Dernière modification de Jarsonne; 6 mai 2024 à 22h29
far cry 5 is an outstanding game but the gunplay and smootheness of gameplay is better in far cry 6
Jawless a écrit :
far cry 5 is an outstanding game but the gunplay and smootheness of gameplay is better in far cry 6
gunplay is better in FC5

FC6 has better gun customization, but the introduction of different bullet types did not improve gunplay, only made it worse....armor piercing is the best type

also as I mentioned before, the silencers overheat too fast

lastly the enemies in FC6 suck....I think the animation is worse than FC5
Jarsonne a écrit :
EDITED after a quick try to continue a FC5 play started and gave up.

Not the first time I read so positive comment on FC5, I don't get it, and this new quick try just confirm.

Graphics: FC6 is hugely better, FC5 repeat a classical flaw of many Ubisoft games, terrible lack of landscape type diversity, terrible lack of look diversity.

UI: FC6 isn't perfect nor so different but only show good changes.

Animations: Didn't quote neither big problems nor anything great, and I don't care, just need be acceptable for me, a detail in the gameplay.

Achievements abuses: I deeply dislike games as FC5 abusing use them to unlock stuff, deeply annoying.

The silencers overheat is no way a bad design in my opinion, and you have crafting options around it, cool-down speed, overheat slow down, lower range for quite lower heat up, You can also use two weapons with silencers and switch.

Perhaps FC6 tries too much to innovate, and it hurts many shooter players that get out of their habits, and that's definitely my case even if shooters have drop down in my list of genres that interest me.

And then I could have a competency problem, I was trying make a rescue hostage mission in FC5:
- Once more quoted the AI cheats and no way could hear and listen me or FC5 deeply failed bive me the right feedback.
- Before any single alert, hostages started be killed, could be from enemies playing with flamethrower but it's still junk design.
- Perhaps competency problem, it's very seen in the game, not much skills too, still tried 3 times without even be close to achieve it.

No, FC5 isn't so good even less great, it's more your first Far Cry. And then perhaps FC6 needs a work on difficulty options, as allow AI cheating as in FC5.

I'd say that this comparison FC5&6 made me think about changing my initial thought, perhaps buy FC6 (play both 5&6 on gamepass) to encourage dev and despite the many questionable designs, and despite I don't support much the shooter Action genre (shooter RPG would be a totally different matter).

EDIT:
I can't say either that neither FC5 nor FC6 are bad open world action shooters, with flaws but good points too.

far cry 5 was better in that it wasn't an RPG...there was no leveling, enemies didn't have levels

levels in a shooter just makes enemies feel unrealistic
jidong216 a écrit :
far cry 5 was better in that it wasn't an RPG...there was no leveling, enemies didn't have levels

levels in a shooter just makes enemies feel unrealistic
What??? FC6 is no RPG at all.

I don't see what you mean for effects, it's in both games chain of head shot insta kills and some enemies more bullet sponge, levels or not change nothing.
jidong216 a écrit :
gunplay is better in FC5

FC6 has better gun customization, but the introduction of different bullet types did not improve gunplay, only made it worse....armor piercing is the best type
FC5 has already bullets types, and for FC6 just pick armor piercing then problem solved, a useless feature cant damage the gameplay.

You need better argument to explain why the gunplay is better.
jidong216 a écrit :
also as I mentioned before, the silencers overheat too fast
There''s no design flaw here, only a point of small extra difficulty you don't like, but it fits fine stealth and avoid abuse silent shooting. That's a good design.

jidong216 a écrit :
lastly the enemies in FC6 suck.
Not clear why, I suspect you are making a confusion with difficulty, FC6 seems have target a bit low.
Dernière modification de Jarsonne; 7 mai 2024 à 5h57
Jarsonne a écrit :
jidong216 a écrit :
far cry 5 was better in that it wasn't an RPG...there was no leveling, enemies didn't have levels

levels in a shooter just makes enemies feel unrealistic
What??? FC6 is no RPG at all.

I don't see what you mean for effects, it's in both games chain of head shot insta kills and some enemies more bullet sponge, levels or not change nothing.
jidong216 a écrit :
gunplay is better in FC5

FC6 has better gun customization, but the introduction of different bullet types did not improve gunplay, only made it worse....armor piercing is the best type
FC5 has already bullets types, and for FC6 just pick armor piercing then problem solved, a useless feature cant damage the gameplay.

You need better argument to explain why the gunplay is better.
jidong216 a écrit :
also as I mentioned before, the silencers overheat too fast
There''s no design flaw here, only a point of small extra difficulty you don't like, but it fits fine stealth and avoid abuse silent shooting. That's a good design.

jidong216 a écrit :
lastly the enemies in FC6 suck.
Not clear why, I suspect you are making a confusion with difficulty, FC6 seems have target a bit low.
bro Im the biggest far cry fan, you can prob check how many hours I've sunk into all the far cry games

I really tried to like 6

and recently I played it again and I liked it more than before...using the libertad mod

but the vibe is just off

far cry 5 achieved an ultrarealistic vibe...it was super immersive

far cry 6 went for kinda a goofier more cartoonish vibe...this is shown in the enemies and side characters and level
jidong216 a écrit :
Jawless a écrit :
...gunplay... is better in far cry 6
gunplay is better in FC5
Or it's matter of preference and no clear better gunplay.

When playing both I though Starfiled gunplay was better than both overall.

Let be clear but Starfield hasn't the open world aspect, nor try has the enemies "living in an open world" through patrols and wandering which is typical to Far Cry series, and is better indoor but overall less good outdoor, when it's more the reverse for FC5&6.
Jarsonne a écrit :
jidong216 a écrit :
gunplay is better in FC5
Or it's matter of preference and no clear better gunplay.

When playing both I though Starfiled gunplay was better than both overall.

Let be clear but Starfield hasn't the open world aspect, nor try has the enemies "living in an open world" through patrols and wandering which is typical to Far Cry series, and is better indoor but overall less good outdoor, when it's more the reverse for FC5&6.
maybe we're thinking about gunplay differently

the guns are prob pretty similar in both 5 and 6...now I don't like the quickly overheating silencers, but you made your point about it so that's not the dealbreaker

I think I don't like how it feels shooting enemies in 6 vs 5 and the reason is mostly the enemies in 6 the design looks goofy to me whereas in 5 the enemies looked menacing

so for me, it feels far more fun to kill enemies in 5 (makes me feel like I'm a badass)
btw, I also generally for far cry games prefer to play ultra immersively...so I pretty much eliminate all HUD
jidong216 a écrit :
bro Im the biggest far cry fan, you can prob check how many hours I've sunk into all the far cry games

I really tried to like 6

and recently I played it again and I liked it more than before...using the libertad mod

but the vibe is just off

far cry 5 achieved an ultrarealistic vibe...it was super immersive

far cry 6 went for kinda a goofier more cartoonish vibe...this is shown in the enemies and side characters and level
That proves nothing. I didn't played FC4, and only started for FC5&6. But FC5 is nothing unique or special. They are all different except perhaps FC4 very close to FC3 with some elements added.

It happens you prefer FC5 of all, for me it's from far FC1. I see more that you failed adapt to FC6 or that FC6 is too easy for you.
I think it boils down to I mainly didn't like the enemy design in far cry 6

also far cry 5 made me truly feel like I was in Montana

Far Cry 6 I felt like I was on the hollywood set of a fake cuba
jidong216 a écrit :
maybe we're thinking about gunplay differently

the guns are prob pretty similar in both 5 and 6...now I don't like the quickly overheating silencers, but you made your point about it so that's not the dealbreaker

I think I don't like how it feels shooting enemies in 6 vs 5 and the reason is mostly the enemies in 6 the design looks goofy to me whereas in 5 the enemies looked menacing

so for me, it feels far more fun to kill enemies in 5 (makes me feel like I'm a badass)
That's in your mind, something that did click for FC5 not FC6, or it's difficulty related. Because enemies of FC5 are clowns, no way menacing. In fact on that, FC6 has a more serious tone/color.

Perhaps we can agree on some shooting originality in FC6 we both dislike:
- Abuse of long reload, ok FC5 has its cases, but FC6 has multiple cases pushing it too far.
- The time wait to shoot after a run, it feels wrong even if with time I got used to it. I think require just a stop would have been fun, but the wait time is a bad idea.
- The minimap goes too far, it should have stick to FC5 no minimap approach.
- The armors giving game changers go too far. You are free ignore them, but some base design are questionable without some of them.

And then points of FC6 shooting I preferred:
- FC6 sliding is very fun, FC5 meh on that.
- FC6 hostages management is a lot more tuned than in FC5.
- Both abuses of enemies waves but for now found FC6 do overall a better job on that.
- FC6 uses more effects even if it's more bases for future, that will need better tuning.
- Just for me, I love the highlight options for enemies/allies ok it's because of vision problems but still.
- Overall I found stealth working better in FC6 but ok base stealth move is too slow.
- I found intriguing the armor game changer giving quite fast stealth move, it setup bases of a more interesting gunplay with two move types, stealth or sprint.

What's clear is at first FC6 shooting is a bit chocking because special, but after some time, I get used to it, and don't find it worse/bad/less good.
jidong216 a écrit :
I think it boils down to I mainly didn't like the enemy design in far cry 6

also far cry 5 made me truly feel like I was in Montana

Far Cry 6 I felt like I was on the hollywood set of a fake cuba
Lol that's deeply wrong, I lived in west indies many years, and it's chocking how the game remind it.

And the reproach I have to Montana (in FC5) is the lack of landscape diversity, and lack of look diversity.
in my opinion far cry 5 has better story than far cry 6, but I still prefer far cry 6 because it's easier and much fun
mantragor a écrit :
in my opinion far cry 5 has better story than far cry 6...
I find the FC5 thematic rather annoying and have hard time take it seriously, and don't like the too long sequences (but perhaps FC6 has more but less long).

But on another way, the FC6 revolution thematic feels deeply boring, and it's saved only though NPC. I hope it's because of the writing, not me that became cold on the topic.

I can't say which one is less good. Better characters/NPC for FC6 when most feel clowns for FC5 enemies side and pale for FC5 friendly side. But if I can't take seriously FC5 story, it seems have a bit more punch. For me both are far from ACO or ACV on that matter.
Dernière modification de Jarsonne; 7 mai 2024 à 7h00
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Posté le 6 mai 2024 à 14h02
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