Europa Universalis IV

Europa Universalis IV

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Tinto Flavor #2: Florence
A series of flavor posts has started on the Paradox site. I don't intend to link all of them here because they aren't as fundamental as the dev diaries. Last week's was an intro, for example, and next week's will cover Novgorod in the same way Florence is being covered today.

"Flavor" will exist for about 60 nations when the game launches. It consists of unique events, characters, disasters, tech, government reforms, and so on for a specific country. A large majority won't have flavor at first, but their number will rise over time with DLC (assuming the base game sells well enough, of course).

The link to the Florence flavor post is here: https://forum.paradoxplaza.com/forum/developer-diary/tinto-flavour-2-17th-of-january-2025-florence.1726233/

I think it provides a very good feel for the ways in which nations with flavor will stand out from one another and those without it.
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Showing 1-15 of 30 comments
Only 60, huh? That doesn't bode very well. Smacks strongly of Imperator: Rome, where the game died out because "every nation plays almost exactly the same" before they could do more than just start the process of adding in expansions to fix that issue.
Marquoz Jan 17 @ 12:08pm 
Originally posted by Totally Innocent Chatbot:
Only 60, huh?

Yeah. That's a number that's been mentioned in the dev diaries somewhere, but I forget which one.
I fear that Project Caesar is actually not a Europa Universalis and more a bastard child of Imperator Bore and Yawntoria 3 the more they show?!

Flavor seems to just be more streamlining of the game with way too overblown useless mechanics that will be brocken just like Imperators at launch.
Last edited by MarVerine; Jan 17 @ 3:07pm
Marquoz Jan 17 @ 3:21pm 
It's impossible to say for sure until we get the chance to play it. If it's bad, EU4 will still exist.
Rooter Jan 17 @ 3:58pm 
Originally posted by MarVerine:
I fear that Project Caesar is actually not a Europa Universalis and more a bastard child of Imperator Bore and Yawntoria 3 the more they show?!

Flavor seems to just be more streamlining of the game with way too overblown useless mechanics that will be brocken just like Imperators at launch.

I think you are spot on, Johan could not admit IR wasnt perfect and that he isnt a genious.
He got so butt sore about IR and now he wants to roll his ground(game) breaking mechanics into the EU series, if Project Caeser is EU5
Originally posted by MarVerine:
I fear that Project Caesar is actually not a Europa Universalis and more a bastard child of Imperator Bore and Yawntoria 3 the more they show?!
More Victoria 2 than 3, actually. You know, the other major Paradox title that Johan was directly in charge of developing.
Marquoz Jan 17 @ 5:13pm 
Originally posted by Totally Innocent Chatbot:
Originally posted by MarVerine:
I fear that Project Caesar is actually not a Europa Universalis and more a bastard child of Imperator Bore and Yawntoria 3 the more they show?!
More Victoria 2 than 3, actually. You know, the other major Paradox title that Johan was directly in charge of developing.

That's my take on it, too. And Vicky 2 is roughly tied with Stellaris as my second-favorite Paradox title.
MarVerine Jan 18 @ 12:21am 
Originally posted by Marquoz:
Originally posted by Totally Innocent Chatbot:
More Victoria 2 than 3, actually. You know, the other major Paradox title that Johan was directly in charge of developing.

That's my take on it, too. And Vicky 2 is roughly tied with Stellaris as my second-favorite Paradox title.
We will know if its like Vicky 2 when the world is out of iron, wood and stone in 10 years and the world economy breaks down as every country starts to build the newly unlocked building at the same time.
Azunai Jan 18 @ 2:41am 
Cool stuff. I guess Florence may well be my first campaign in EU5.
Originally posted by Rooter:
Originally posted by MarVerine:
I fear that Project Caesar is actually not a Europa Universalis and more a bastard child of Imperator Bore and Yawntoria 3 the more they show?!

Flavor seems to just be more streamlining of the game with way too overblown useless mechanics that will be brocken just like Imperators at launch.

I think you are spot on, Johan could not admit IR wasnt perfect and that he isnt a genious.
He got so butt sore about IR and now he wants to roll his ground(game) breaking mechanics into the EU series, if Project Caeser is EU5
he has admitted that imperator rome isnt good in the forums
Originally posted by Kralqeikozkaptan:
Originally posted by Rooter:

I think you are spot on, Johan could not admit IR wasnt perfect and that he isnt a genious.
He got so butt sore about IR and now he wants to roll his ground(game) breaking mechanics into the EU series, if Project Caeser is EU5
he has admitted that imperator rome isnt good in the forums
But people told him it wouldn't be good before it even released. At the time, he, in response, mocked them, essentially saying they were too stupid to understand how inspired it really was.

Time will tell if he's truly learned from his hubris or not.
Rooter Jan 18 @ 7:56pm 
Drugs are bad.
Originally posted by Marquoz:
A series of flavor posts has started on the Paradox site. I don't intend to link all of them here because they aren't as fundamental as the dev diaries. Last week's was an intro, for example, and next week's will cover Novgorod in the same way Florence is being covered today.

"Flavor" will exist for about 60 nations when the game launches. It consists of unique events, characters, disasters, tech, government reforms, and so on for a specific country. A large majority won't have flavor at first, but their number will rise over time with DLC (assuming the base game sells well enough, of course).

The link to the Florence flavor post is here: https://forum.paradoxplaza.com/forum/developer-diary/tinto-flavour-2-17th-of-january-2025-florence.1726233/

I think it provides a very good feel for the ways in which nations with flavor will stand out from one another and those without it.

The way the devs were saying it, there is about 60 nations with as much flavour as current EU4 England (which was an internal goal for them). There are also quite a few nations that have some flavour, but not as much (no idea how many though). And this number of 60 could rise before launch too.
Kapika96 Jan 19 @ 5:46am 
Originally posted by aloup.saipuol:
The way the devs were saying it, there is about 60 nations with as much flavour as current EU4 England (which was an internal goal for them). There are also quite a few nations that have some flavour, but not as much (no idea how many though). And this number of 60 could rise before launch too.
Current EU4 England, or base game EU4 England?

If it's current then that's a pretty significant amount and 60 is definitely a good start. Hope it's mostly the major nations though. If somebody big is missing out on flavour in the base game (Byzantium in CK3!) that'd suck.
Marquoz Jan 19 @ 7:53am 
Originally posted by Rooter:
Drugs are bad.

How is this relevant?
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Date Posted: Jan 17 @ 7:49am
Posts: 30