Europa Universalis IV

Europa Universalis IV

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Time of truce
Latley I've realised that the times of the truces now are much longer than they used to be and now it's a big problem because now portugal has time to colonize the new world and they has their own colonies, I mean that now it's impossible to conquest all Portugal or convert it as a vassal of yours, I would like that the truce were only of 4 years or 6 as a maximum
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Showing 1-5 of 5 comments
mss73055 Sep 9, 2014 @ 2:18pm 
Yup it now scales with warscore. 100% makes a 15 year truce.
Kagemin Sep 9, 2014 @ 2:19pm 
Yeah, that was changed in the 1.7 patch. Truces now scale depending on the amount of warscore the peacedeal was worth, for up to 15 years.
You can still normally get around the truce times by attacking allies of the other nation though, or other coalitions members once it comes to that.

You'll have to do a few things differently, but from my experience the potentially longer truce times don't really make any difference.
Dreamers Sep 9, 2014 @ 2:21pm 
You can change it in defines.lua if you want, just look for truce_years and you will find it.

But personally there are so many ways of sidestepping truces due to the whole defensive war ignoring them that I find the time ends up not being relevant.
Funsize Sep 9, 2014 @ 3:00pm 
Originally posted by bytwister97:
Latley I've realised that the times of the truces now are much longer than they used to be and now it's a big problem because now portugal has time to colonize the new world and they has their own colonies, I mean that now it's impossible to conquest all Portugal or convert it as a vassal of yours, I would like that the truce were only of 4 years or 6 as a maximum

Have you tried to work around the truce timers? Coalition and defensive wars disregard truces. Also, you can always seize their colonies (it costs a little MIL) during a war, since colonies take years to reach 1000 population.

Breaking truce isn't that bad either. It is good to save up stability and ADM to break truce against strong nations after crushing them in the first war. Kick them while they are down.
lol, truces are just sweet little lies on paper my friend ;D It's just like any other kind of contract: full of loopholes. But lets see here....most common loopholes are: declaring war on enemies allies, inciting coalitions, this one happens very seldom for me but vassalizing through war gives you leadership in whatever other wars they're fighting. sometimes colonies will call you into wars they started. there are more loopholes that i cant recall at the moment im sure, just gotta get creative.
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Showing 1-5 of 5 comments
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Date Posted: Sep 9, 2014 @ 2:13pm
Posts: 5