Europa Universalis IV

Europa Universalis IV

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Tinto Talks #44: Trade Goods
The link to today's dev diary is here: https://forum.paradoxplaza.com/forum/developer-diary/tinto-talks-44-1st-of-january-2025.1724420/

Today, Johan gives a comprehensive list of the game's trade goods, along with their starting prices, graphics, and transport costs. It's interesting. The goods are also broken down into categories. "Raw materials" are gathered by RGOs. "Produced goods" require buildings. "Foods" are a special type of raw material that also has a food value per unit produced.

The demand for these goods will hopefully drive an interesting global trade system.
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Showing 1-9 of 9 comments
I can feel my PC melting at the extra performance required...
Some things amiss in this one:
For one, where is sulfur?

Why is Salpeter so cheap? At gamestart it is an imported good primarly, mainly from Syria/Iran and as far as Bengal and later from the new world/north america.
And stinking rich comes to mind regarding the production of it from dung.

Glass being cheap? Are you for real

Horses transport cost. Horses transport themselves, why is the transport of horses the most expansive one lol
Last edited by MarVerine; Jan 1 @ 11:32am
Jaiyro Jan 3 @ 9:25pm 
Originally posted by Exarch_Alpha:
I can feel my PC melting at the extra performance required...

its ok trump will save your pc
bri Jan 3 @ 10:20pm 
Originally posted by MarVerine:
Horses transport cost. Horses transport themselves, why is the transport of horses the most expansive one lol

1) You have to feed them while in transit
2) Unlike most goods, which just get crated up or similar, you need people to handle your live animals in transit and that means $$$ for them as well

Also, even more looking like Vic 3 as Johan would have made it except in the wrong time frame...
Last edited by bri; Jan 3 @ 10:21pm
Kapika96 Jan 3 @ 11:29pm 
Looks too much like Victoria 3, a game I have 0 interest in. Getting more and more likely that I just stick with EU4.
Last edited by Kapika96; Jan 3 @ 11:29pm
Originally posted by bri:
Originally posted by MarVerine:
Horses transport cost. Horses transport themselves, why is the transport of horses the most expansive one lol

1) You have to feed them while in transit
2) Unlike most goods, which just get crated up or similar, you need people to handle your live animals in transit and that means $$$ for them as well

Also, even more looking like Vic 3 as Johan would have made it except in the wrong time frame...
The costs for transport are almost irrelevent as the infrastructure for horses were universally available because of the use in warfare and agriculture as well as travel/trade, which all used horses in great number and everwhere.

Horse feed is the most inexpansive grains and hay that are universally available in great quantities in the middle ages along all roads in trading stops etc.

And if we are talking about the transport of warhorses that were way way more expansive and thus were handled by the Marshal of a king who was responsible for taking care of the war stable anyway.
Last edited by MarVerine; Jan 4 @ 2:02am
MarVerine, I make no promises but I'll check my books of history of economic and social facts concerning those eras but I'm pretty sure it's decent enough on the costs and supply&demand relation.
Horses were expensive has they take lands you cannot use for feeding humans or any other activity. And you have to train them too. Salpeter isn't yet a resource with very high demand.
As for EU4, prices should change during the game through events, plus through game mechanics it seems.
Originally posted by Jean-Maurice Nya:
MarVerine, I make no promises but I'll check my books of history of economic and social facts concerning those eras but I'm pretty sure it's decent enough on the costs and supply&demand relation.
Horses were expensive has they take lands you cannot use for feeding humans or any other activity. And you have to train them too. Salpeter isn't yet a resource with very high demand.
As for EU4, prices should change during the game through events, plus through game mechanics it seems.
Fun fact for you, horse dung and urine are one of the best sources of salpeter and when they needed it in an emergency they would tear down the floors and walls of the sheds to get to it, making the wealthier parts of society that kept horses very upset lets say.

With addition to the horse dung, best results were also percieved with the urine from monestaries (urine tax) because of the higher consumtpion of wine.

Salpeter was very much in demand. so much so that they introduced a urine tax as mentioned earlier and had a whole industrie around it.

Have fun researching :)
Last edited by MarVerine; Jan 6 @ 2:37am
Well, I don't if they used it at that time but now you have an answer for your salpeter price. If it's easily obtainable, it's going to be cheap.
As for animals, they were always expensive. There's a reason domestic animals were kept a long time and not eaten on a daily basis. It's extremely expensive, so you prefer to make them work before eating them, or take their eggs and milk for days instead of having to breed more of them.
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Date Posted: Jan 1 @ 8:22am
Posts: 9