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Idea Groups would be the big one here. You can get +20% from the Aristocratic-Innovative policy, +10% from Economic Ideas itself, and +10% each from the Court-Economic, Expansion-Plutocratic, Humanist-Aristocratic, Naval-Economic, and Trade-Economic policies. Unfortunately, that totals 9 separate idea groups, and all 6 of these Policies are in the Administrative category, so it's impossible to get all of them. If you can stack together two extra Possible Policies and/or Admin Possible Policies from various other sources, the combination of Aristocratic, Innovative, Humanist, Economic, Court, Naval, and Trade Ideas (the eighth Idea Group should be irrelevant) would be the biggest possible combination at +60 70% Production Efficiency overall (forgot the boost from Eco Ideas itself, derp).
This, of course, ignores various temporary or permanent modifers you could no doubt get from random or scripted events, mission rewards, Great Projects, and so on. And of course, local province modifiers can be even higher due to Workshops/Counting Houses, being Parliament seats, or having certain Trade Company investments.
You're focusing on the wrong modifier if wealth is your goal, Faver.
Huge thanx man