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Plus I quite enjoyed the appoint crown price mechanic last time I played France. Being able to pinch an heir with good stats is always a nice bonus! I think I've used that more than I've used any of the unique daimyo interactions too.
To make things harder on France. They are worse than ordinary vassals pretty much across the board. Annexing them angers the nobility, and they can fight each other. You want to wipe them out, not keep them around.
So they're just vassals under a different name.
I'm playing a France game right now, and I witnessed Orleans attack Bourbonaise in my campaign. It was really annoying, too, because I was about to start annexing Orleans. But I had to wait for their war to finish, and it slowed me down considerably.
As I said, appanages exist to make things harder on France. Internal conflict and nobility loyalty hits are there to create problems.
Just when your Emperor thinks he has everything sorted out , and can coast to Revoke the Priviligia / turn to fighting external wars ,
some Elector goes and annexes two Imperial Free Cities in a month.
Republics at 10 development don't grow on trees , and , after all , the reason you didn't annex Nuremberg , Konstanz , or Mennigen yourself was because you LIKED the status qou , thank you very much.
Uggggghhhh .
But then THAT'S the charm. :)
how the ♥♥♥♥ do you annex 2 imperial free cities without having a coalition so big it makes Napoleon seem like he was fighting 1v1s.
Different rules for the player and the AI ??
I don't know what the exact numbers are , but just taking ONE province --- that happens to be a Free City --- seems to royally piss everyone off .
I would know ; My favorite German State is Luneberg , which directly borders Lubeck , Hamburg , and Bremen.
A far more annoying question to me is that Free Cities are supposed to be under the protection of the Emperor . Well , I have played roughly 90% of this game as the Emperor , and have NEVER yet been called into a war to defend a Free City.
Yeah , I'm sure the war was declared on another party , the Free City was just a third party ally to the war .
That never seems to prevent the Free City annexations , though.
Just as the presumed large hit in aggressive expansion seems to serve as no deterrent.
Its even more annoying when a French Appanage attacks another French Appanage and releases additional French Appanages.
It's just a dumb implementation. Either go the whole hog or don't bother.
i guess it seems like pdx prefers mindless blobbing over historical accuracy though....
The three previous EU games were far more historically accurate than EU4. And players complained about it endlessly. There were literally thousands of threads (I'm not exaggerating at all, thousands) on the official forums, Steam, and elsewhere complaining about railroading and too little freedom.
So EU4 very deliberately became more of a sandbox. A few early major historical events and tendencies were left in the game (Iberian Wedding, Burgundian Inheritance, Treaty of Tordesillas, etc.), but even those few got a much bigger random factor. Player freedom increased enormously, for good and for ill.
So yes, Paradox "prefers mindless blobbing over historical accuracy" in this iteration of EU. EU4 is the least historical game in the series--intentionally so.