Europa Universalis IV

Europa Universalis IV

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When do you move your capital?
Never had to decide this. I understand it when you want another main trade node, but I don't understand why you would move your capital. Anyone?
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Showing 1-13 of 13 comments
zacharyb Jul 17, 2015 @ 2:51pm 
A few reasons, if it's close to a border with a hostile country, changing trade route, or if you wanted to change to a different cultue group.
Kelldath Jul 17, 2015 @ 3:46pm 
You might want to do it if you plan an exode to the new world (typically as Irish, Britanny, maybe independant Norway or Scotland). Having your capital in north america will disable the formation of colonial nations there, same goes for south america, with the notable exception of Panama (and maybe the province directly south), as it's in north america and directly border south america, a capital there prevents colonial nations on the whole continent to appear (including carribeans).

You might also want to do it to create overseas regions (or disable them).
A westernized asian superpower (Ming for example) would have no interest in philipines provinces, so they might as well move their capital away to force these provinces as overseas, and create trade companies.
The last case is extremly situationnal, as it would most likely end up with your own continental trading power interfering with the trade companies, resulting in no benefits, but if played right, could end up with a trade between a few low development provinces and a few traders.
Anaverageguy41 Jul 17, 2015 @ 5:26pm 
Originally posted by Ultrix Prime:
Be careful of moving to the new world however. The provinces are all dirt poor now and require a lot of development to be worth anything.
Not all are dirt poor, just most of them are.
The Thing Jul 17, 2015 @ 6:00pm 
Might also be worth to change it to a region that has a much better development rating than your current capital since your capital will boost its advantages further.
Rabob Jul 17, 2015 @ 6:05pm 
Originally posted by torodazstieros:
Never had to decide this. I understand it when you want another main trade node, but I don't understand why you would move your capital. Anyone?

You can do it as suggested before to change your continent/overseas regions and such.

You can also do it to shift culture. If you move your capital you can take the culture of the new capital province. I am not sure whether you can do something similar with religion. So you could for instance shift from Dutch culture to Austrian and then have their specific decisions rather than the dutch ones.

I usually only change the trade port, but not the capital.
Last edited by Rabob; Jul 17, 2015 @ 6:06pm
Anaverageguy41 Jul 17, 2015 @ 6:29pm 
Originally posted by Ultrix Prime:
Originally posted by Anaverageguy41:
Not all are dirt poor, just most of them are.

Being pedantic are we? Even Africa is richer than North America now. Manhattan isn't even worth trading beads now.

Mexico and Carribean yo.
That's where most of the money came from IRL anyways
moultonking Jul 17, 2015 @ 6:37pm 
I don't think I've ever moved my capital, perhaps I've been missing out this entire time...
Anaverageguy41 Jul 17, 2015 @ 6:39pm 
Originally posted by Ultrix Prime:
Originally posted by Anaverageguy41:

Mexico and Carribean yo.
That's where most of the money came from IRL anyways

Realism has nothing to do with anything in game design according to the devs, first off.

Secondly for just about any capital move to the Americas going to the car ride an aside from the colonial range means violating the treaty of Towhasis unless it's someone like Grenada. About the only place to beat Spain and Portugal to and move your capital will be the top of North Amerca.

So yes, you're being pedantic about something almost totally irrelevant when discussing moving ones capital from say Europe, yo ... yo.

Like I said the Carribean has solid base tax and a fair bit of mexico does as well.
Don't generalise dude.
Also I beat Castille and Portugal to most of the Carribean and South America as the Netherlands, every games is different. I might end up having to move my capital soon annoying due to France wanting to eat my European provinces
Anaverageguy41 Jul 17, 2015 @ 6:53pm 
Originally posted by Ultrix Prime:
Originally posted by Anaverageguy41:

Like I said the Carribean has solid base tax and a fair bit of mexico does as well.
Don't generalise dude.
Also I beat Castille and Portugal to most of the Carribean and South America as the Netherlands, every games is different. I might end up having to move my capital soon annoying due to France wanting to eat my European provinces

Not anything like before. And try telling someone else what they can write, someone who would care.
I don't understand why you're so hostile? Do you want my provinces? I just said not all the provinces in the new world are ♥♥♥♥. Most of them are yeah, but Mexico and the carribean aren't just because of the big native countries
Dray Prescot Jul 17, 2015 @ 7:09pm 
See the discussion for the forum post "Spain Form Italy?" (which I started) you might be able in some cases to be able change your National Traditions+Ambition when you form a "new" country, but you will likely have to move your capital and change your culture to do most of the formable nations. Most countries have at most one or two countries that they can form with their Capital in its starting position.
Anaverageguy41 Jul 17, 2015 @ 7:29pm 
Originally posted by Ultrix Prime:
Originally posted by Anaverageguy41:
I don't understand why you're so hostile? Do you want my provinces? I just said not all the provinces in the new world are ♥♥♥♥. Most of them are yeah, but Mexico and the carribean aren't just because of the big native countries


You said more than that and attempted to tell me "don't generalize dude" which was pretty in your face and hostile. Are you disconnected from what you write or a hypocrite?

Further if we pull the configuration files for province definitions and compare between versions it is an obvious fact that the tax in the Americas, particularly north America is far far far liwer. This is a thing called a fact which you turned into a "generalization" and told me not to do.

The fact that they (intentionally) nerfed the Americas is one of the topics on the PI forums that when combined with the fact that CNs weren't developing and we're really quite crippled as compared to before would be a good place for you to start reading, comparing and analyzing before trying to tell me I've generalized about a dev design decision and not to do so.

I don't think Don't generalise dude was hostile. Just a helpful tip against exagerration. Which a lot of people have started to do since CS was released.
I agree the tax in NA is much lower and essentially worthless now. However, it makes sense from a mechanics and historic standard point this is undeveloped land that has been mostly empty since the continents split as opposed to Africa or europe of course it won't be as developed there.
The CN's not developing is I agree messed up.
However there is still some decent provinces to colonise particularly in the carribean and mexican regions. I say colonise stealing from natives also works

I wasn't arguing the fact that is well lowered. I was just saying don't generalise the entire colonial game based on the NA region
Aeadin Apr 14, 2018 @ 1:43am 
I played as munster once. Picked up an island in the Carribean. Declared on england gave up Munster and started aknew in NA. Colonized 3/ 4 of the carribean islands. Waited for portugal to war with someone then took the rest. After that i retook Munster. Formed Ireland took over mexico for the gold. Then got bored.
sukarnoiss3xy Apr 14, 2018 @ 1:46am 
Build a wall with trump in Mexico or USA
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Date Posted: Jul 17, 2015 @ 2:41pm
Posts: 13