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If you're in a tough spot with rebels check for which rebels you can safely accept demands without too bad things happening. Simply not worth it to fight them sometimes.
From what you wrote quite a lot of things came together, hard to pin it down to one thing. Regularly check your rebel risk and the things affecting it (overextension, religious unity, war exhaustion, etc), and maybe invest the military points for harsh treatment to be safer.
i dismiss my regular army, especially if it s badly hurt
reinforcement costs a lot, and a recovering army will never be able to deal with all the revolts anyway
i just hire one big mercenary army(their reinforcement is quite quick) and deal with the rebels with it
that way, my manpower recovers and i m able to quicckly rebuild a national force when better times come, i don t pay army wages nor reinforcement(excpet for mercs of course)
but i believe it might be too late for you to do that
so, dismiss all your warships(since they get obselete once every few diplo tech, it s no big loss)
being engalnd, you don t have much to fear, no one will invade your island
you can agree to some rebels demands(the lower tax ones) this helps, it lowers your income but in your situation you probably have independance rebels , these are your true ennemies
raise stability at whatever cost, take tolerance decisions, use harsh treatments on rebelious lands
i don t know what you ve done if you are bankrupt with england, i find it hard to believe, i would guess when you mean bankrupt you mean badly screwed up but still have the possiblity to take loans
if so
take more loans, trim your armies
it might be too late for you, 78K troops in one stack is pretty much invincible with only mercs on your side, might as well yield to their demands
i guess you didn t act fast enough and got overwhelmed
but next time this happens, you ll have the right reflexes
As long as you have the bankrupt tag you have higher revolt risk, no morale, no manpwer recovery, and some more nasty modifiers. Oh, and you lose all monarch points upon going bankrupt.
http://www.eu4wiki.com/Bankrupt#Bankruptcy
So no money, no army in fighting shape, and pretty much no way of doing anything about it.
It's just one of those things that really kicks you while you're down.
Is there a way to gauge what the strength of a revolt will be before making the religion change?
The more provinces already converted through events the easier it gets of course.
Other than that you'll need multiple missionaries if possible, and enough missionary strength to convert the remaining provinces asap after converting. The shorter you stay at low religious unity the better.