Europa Universalis IV

Europa Universalis IV

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rathspaz Jun 27, 2015 @ 6:01am
Is Common Sense Worth it?
I've been without my gaming computer for a bit of time and I come back and see all these new features. The new development system seems like it requires Common Sense, but I can't drop $15 for ANOTHER DLC (wife would get upset). But, is Common Sense worth getting or should I go back to the patch before Common Sense?

If you can't develop without the DLC, why even have development? Or will I get used to it just like Base Tax and Manpower?
Last edited by rathspaz; Jun 27, 2015 @ 6:02am
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Showing 1-15 of 15 comments
Narf Jun 27, 2015 @ 6:29am 
Originally posted by rathspaz:
If you can't develop without the DLC, why even have development? Or will I get used to it just like Base Tax and Manpower?
It's just Paradox' way of downright coercion so you need to buy the DLC. Of course you can also play without it under the current patch, but it's a crippled game like that. The AI also isn't fit to deal with the new fort mechanic on top of its numerous old flaws.

Without Common Sense I'd clearly vote to go back to the 1.11 version.
rathspaz Jun 27, 2015 @ 6:30am 
Thanks for the input Narf. And that looks like what I'll be doing.
Anaverageguy41 Jun 27, 2015 @ 6:38am 
It's honestly a much better game when you sit down and play with the new mechanics. People like to complain that the AI doesn't get the fort system but I've seen the AI deal with it more than well enough and 100% siege some big nations. It's situational.
The fact that they do put it as a rather pricey DLC is ♥♥♥♥♥♥, but you have to think who would buy the DLC were it not there?
I'm playing devil's advocate but you get my point.
Overall I prefer the new mechanics much more than the silly old ones, where the player could just carpet siege any nation and stop them from making units. At least now the AI has a fighting chance against the player. And smaller nations are even stronger now
rathspaz Jun 27, 2015 @ 6:52am 
I like the introduction of the Fort System, I just don't like that I'll be buying this DLC just do Develop a damn nation.
mss73055 Jun 27, 2015 @ 7:09am 
The question is: how long will you tolerate the game without adding the paid expansion?
To make it ♥♥♥♥♥♥♥♥: the new features are in place, but you have to pay to unlock access.
And this is not the first time Paradox plays this trick.

Yes Common Sense is worth it. You're also going down the tunnel to the next gimp/expansion.
Raider Deci Jun 27, 2015 @ 7:20am 
Originally posted by Anaverageguy41:
It's honestly a much better game when you sit down and play with the new mechanics. People like to complain that the AI doesn't get the fort system but I've seen the AI deal with it more than well enough and 100% siege some big nations. It's situational.

Agree, and the AI has always been situational, always been a 50-50 chance if they actually get their stuff togheter.
<nLVc> da\/os Jun 27, 2015 @ 9:02am 
Originally posted by rathspaz:
If you can't develop without the DLC, why even have development? Or will I get used to it just like Base Tax and Manpower?
So they don't have multiple versions of the game that all require bug fixing/banacing/etc. Also that it wouldn't be much of an expansion without it, as all that would be left is the parliament system and the ability to upgrade your nation's government rank, which is hardly enough to be called an expansion.
As for why the whole thing wasn't free- well that's PDX's call. Evidentally this is how they want to update the game.
Rabob Jun 27, 2015 @ 10:45am 
If you play only Iron man maybe. Otherwise it is just not worth the price. Also it is a sleazy trick tha they did splitting up development like that.
rathspaz Jun 27, 2015 @ 10:56am 
I started a custom African Nation between Jolof, Mali, and Timbuktu (the uncolonized provinces) and I'm finding that wiithout being able to increase my development, I'm kind of screwed. Provinces are worth nothing and I can't make them worth something.
Rabob Jun 27, 2015 @ 11:02am 
Originally posted by rathspaz:
I started a custom African Nation between Jolof, Mali, and Timbuktu (the uncolonized provinces) and I'm finding that wiithout being able to increase my development, I'm kind of screwed. Provinces are worth nothing and I can't make them worth something.

There are mods to develop your provinces ;)
And there are mods for more buildings slots.

Unless you really want to play that you get 1 slot per 10 development. but I personally don't like it.
Exarch_Alpha Jun 27, 2015 @ 11:13am 
Originally posted by rathspaz:
I like the introduction of the Fort System, I just don't like that I'll be buying this DLC just do Develop a damn nation.

As new patches are done you will eventually need the DLC. And it´s not bad either, new fort and war mechanics are simply too good, even if you think development is meh.

It´s ridiculous that people talk about CS as if it was all about development. It isn´t.
Thward Jun 27, 2015 @ 11:43am 
You could get another wife ...
Anaverageguy41 Jun 27, 2015 @ 11:44am 
Originally posted by Rabob:
Originally posted by rathspaz:
I started a custom African Nation between Jolof, Mali, and Timbuktu (the uncolonized provinces) and I'm finding that wiithout being able to increase my development, I'm kind of screwed. Provinces are worth nothing and I can't make them worth something.

There are mods to develop your provinces ;)
And there are mods for more buildings slots.

Unless you really want to play that you get 1 slot per 10 development. but I personally don't like it.

I find it makes you think more tactically what you want and where you want it.
rathspaz Jun 27, 2015 @ 11:47am 
Originally posted by Thward:
You could get another wife ...

Thanks, no thanks.

I found the event IDs to increase base tax and manpower so I'll just not play ironman and "upgrade" my provinces that way while subtractings paper mana or sword mana.
Rabob Jun 27, 2015 @ 11:50am 
Originally posted by rathspaz:
Originally posted by Thward:
You could get another wife ...

Thanks, no thanks.

I found the event IDs to increase base tax and manpower so I'll just not play ironman and "upgrade" my provinces that way while subtractings paper mana or sword mana.

I believe they hard coded it. I do it with an event and it just raises the limit for another building so: 20 development for next, becomes 21 development. So console command might do the same.
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Date Posted: Jun 27, 2015 @ 6:01am
Posts: 15