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The game is great.
The reason so many people don't like the Common Sense changes is that CS makes it much harder to blob. Two things primarily cause this: coring costs are greatly increased, so it is harder to afford to blob and forts now have a zone of control, which means you cannot carpet siege an opponent and chase down their armies.
Personally, I like the changes in Common Sense. They are logical, IMO.
W/ Common Sense - Start up as Georgia, Qara Qoyonlu's magical 30-stack consisting entirely of wizards armed with AK47s teleports to Kartli and makes my 10-stack dissapear without even fighting a battle, and won't even accept a peace treaty that results in the entirety of Georgia becoming QQ. And I offered to give them all my money. 'Common Sense' my ass.
If you dont like Common Sense the game works fine without it or you can roll back to patch 1.11.
I can't say anything bad about Common Sense since I've had no problems, but I did not play a lot without the DLC installed so I can't speak for those who just got the patch without buying the DLC.
If anyone is interested in the new expansion, links to the developer diaries can be found on the eu4 wiki: http://www.eu4wiki.com/Developer_diaries#The_Cossacks
You can't expand quite as much as you used to be able to because coring costs increased, which people are saying it makes them take admin ideas, like they werent already always taking the administration idea =p
You can't kite larger armies all over the map anymore, and carpet seige with 30 2 stacks while doing so because of the fort mechanic. (great change)
It fundamentally changed the game (for the better IMHO) and some people wanted their cakewalk back.
I personally think they walked things back to far from 1.12.1 -> 1.13 with the nerf to AE. the AI won't accept a peace deal now if it will cause a coalition, and for the most part, neither will a player, and you have to have 50 AE to trigger a coalition, up from 30. So its effectively not even a part of the game anymore.
EU4 has to much perfect information available. The AI countries and player shouldn't know exactly where the line is to cause a coalition or what their army/navy size is, just an estimate would be better unless you have Espionage ideas.
Did one of these patches do something to manpower? I didn't play all that much before it but the game feels real stingy with manpower now and I'm not sure it was always quite this bad to the point where one battle can eat most of it.
So for CS the AI will NOT use MP to increase development, unless you have CS active.