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I'd say it more based on who the game director is but yeah, if the general studio direction is CK 3ish then it will 100% suck.
I see no reason why I would ever give up a paid-for EU4 for an EU5 which would probably be essentially the same game for much more money.
It was leaked and is probably 99% the same game that will be released.
I stopped playing 5 minutes in when I was instructed to build more buildings to produce Tools because the price is too high to bring the price down.
Ummmm ... thats not how economies work Paradox.
The new games are all a joke.
Ummm...that's exactly how economies work. It's a basic illustration of the relationship between scarcity and price wherein enhanced production of a good formerly in short supply leads to a concomitant reduction in cost. The fact that you don't understand elementary economic principles doesn't invalidate Victoria III's economic model. In fact, the opposite is the case.
Not having your coat of arms and all of those button near the top felt wrong, and everything looked dull and washed out. It was really hard for me to get into.
What's this about Vic3 not having any combat? That doesn't seem right given the time period, and in the gameplay trailer there was some gunfire
There's plenty of warfare, but you don't directly control your forces. You assign objectives and commanders instead.
no its not. The question is "Why is the price too high?"
lack of resources? Building more buildings doesn't help that.
Artificial scarcity to pump up the price? Building more buildings would defeat the purpose.
Disruption of trade routes to transport resources/product? More buildings doesn't help that.
Strikes? Building more buildings doesn't help that.
Tariffs? Building more buildings doesn't help that.
Rebellion/War in a resource rich region? Building more buildings doesn't help that.
I could go on ... hopefully you get the point.
Of course it does. The price is high because the production of tools, a finished industrial good, is low. You don't grow socket wrenches in a field. You produce them in a factory. Build more tool factories, make more tools, scarcity decreases and so does the price.
This isn't even college level economics. It's grade school level stuff.
And that may be true. Or it may not be. We'll find out when we experience it.
If you do have to import in natural resources (like coal, iron, etc) to build those products then yeah, it won't really work as the high prices would be due to those resources.