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翻訳の問題を報告
If you can get an independence war against Aragon and take Sicily back, youre already set to become a dominant power in Italy
Hell, if Tunis didnt ally Ottomans yet you can attack them right after and take a huge amount of land from them (I fed it to Tripoli which I released)
Two Sicilies also has pretty good ideas (not as good as Italian but still pretty good)
Naples also gets perma claims and perma modifiers in their mission tree too
Wolgast is also great if you want a country that has high replayability. Playing Wolgast allows you to go Pirate Republic, Pomerania or even Prussia iirc. Wolgast isn't as fun as Ansbach because you'll find yourself having to play the waiting game a lot due to the powerful countries that border you, but once you become a regional power it's a lot more satisfying.
Actually, excess mil points kind of annoy me generally. They're the least useful ones so it's easier to get an excess of them than the others, but military development is also the least important so just devving up your provinces with them isn't that useful either.
Excess military points is standard with like every nation.
They can also form Yemen so you can go for Protect the Secret
You could also then form Mamluks and go for Levant Turnabout then immediately form Arabia to get Arabian Coffee which you should get the next month since you should own a ton of coffee provinces from getting Protect the Secret
Looked up the Rassids ideas though and they do look very good indeed. Might have to give them a go sometime soon!
The Wiki has "Is Mamluks" in the Starting Conditions column and the game code reads
If forming Mamluks would be enough for the achievement "tag=MAM" would be in the happened block instead.
You can form Mamluks then meet those conditions and get the achievement
So Levant Turnabout should be possible starting as Rassids and then forming Mamluks and meeting those requirements of 100% professionalism, Ottomans being gone, and owning those provinces as cores
Most people only play AQ for Rise of the White Sheep but they actually have pretty good ideas
Plus you can choose to either form Persia or Rum and you are in a good position to swap to Orthodoxy or Copticism if you choose to (keep in mind if you choose to go Christian and form Rum, you wont get the Ottoman government)
As I said: Conditions within the "possible block" must be fulfilled at game start to be eligible for an achievement.
For Levant Turnabout you must start as Mamluks.
If forming Mamluks (and starting as another nation) would be enough the code would read