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--Relations--so max those out with a diplomat
--Relative military power levels--the stronger your military is in comparison to theirs, the faster you earn favors, so max out your armed forces, too
--Diplo rep--stack diplo rep by taking idea groups that increase it. Diplo and Influence should be two of your first three groups anyway if you're looking to run the most powerful Ottoman Empire possible, with Admin being the third.
You also earn favors by answering a call to arms, the amount earned dependent on your war participation score.
It's always possible that the creator of your guide cheated. Streamers in particular are notorious for using cheats that they don't tell you about. They survive on clicks and will do whatever it takes to get them.
1) Someone would have to attack Crimea knowing they were allied with the Ottomans. But the AI doesn't declare hopeless wars. No one attacking Crimea would have enough favors to call in their own allies, so they'd have to think they could beat Crimea + the Ottomans + any other Crimea allies all by themselves. This seems pretty much impossible.
2) Then your guide's author would have to win that war within the first year. Any AI strong enough to declare an offensive war against that combo with hope of victory isn't going to lose that fast, especially because sieges are sloooooow before artillery unlocks.
So yeah, impossible.
I spent 130 hours on my first run. Speed 1 as Ottoman. Then I spent probably 50 hours playing 20-30 years with different religions and government form to test their mechanics.
About 20-30% of that time is just my computer running without me playing but it's to give an idea on the best way to learn before asking/checking for more specifics infos.