Europa Universalis IV

Europa Universalis IV

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Playing as Inca
I'm now Christian and friends with Denmark.
But Portugal and Spain fkn hate me, more than they hate each other.
France could be a great friend of mine, but for some reason they have claims on South America?

To put it simply, I thought by becoming Christian, other Christians wouldn't have claims on me.

Also despite being pretty fkn popular with the pope for converting so many people to Catholicism their doesn't appear to be any interaction/mechanics working with him? I should be about middle on the list of his favourites, by the amount of pope points I have, but I'm not, improving reputation with him did nothing either.

Anyway kinda pissed off cause Spain just retook Argentina from me, I made them pay dearly, but neither Portugal/France/anyone with a pulse, did anything while I was bleeding Spain dry in the Andes.
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Showing 1-6 of 6 comments
Mr.M Jul 7, 2024 @ 3:36am 
Pardon me, but what exactly made you thing being catholic made other catholics stop desiring your lands and getting claims for it?

Almost the entirety of europe is catholic at gamestart, they still bash each others head in.



To be more specific - colonizers will pretty much always want the new world. Only non-colonizers will be more friendly towards you when you turn catholic.

As for the pope part - i dont know exactly how that works, all i know is that the pope interactions are limited for non-europeans compared to europe. I believe one cant get cardinals and thus cant get the curia.
Last edited by Mr.M; Jul 7, 2024 @ 3:38am
To be even more specific, every nation that goes colonial will end up having a permanent Vital Interest in every single Gold-producing province in the New World. As the Inca or any successful Central American native, you are going to have quite a few of those, so pretty much everybody with a colonist is going to hate your guts for the entire campaign no matter what you do to try to suck up to them.

And no, being Christian does not prevent other Christian nations from hating you or having claims on your land. Nowhere in the game is this even vaguely hinted at being a thing. Portugal and Spain are also natural allies who usually stay on good terms for most of the game, so not sure why you thought the former, who are typically the much weaker side of Iberia, would do anything to contest them.
bri Jul 7, 2024 @ 6:27am 
Originally posted by Totally Innocent Chatbot:
To be even more specific, every nation that goes colonial will end up having a permanent Vital Interest in every single Gold-producing province in the New World. As the Inca or any successful Central American native, you are going to have quite a few of those, so pretty much everybody with a colonist is going to hate your guts for the entire campaign no matter what you do to try to suck up to them.

100% this, no matter how little chance they have of taking it (not to mention don't bother trying to figure out how they know it's there when no European has set foot anywhere near the province). If it makes gold (and as Inca you have several such provinces) they all think it's rightfully theirs.
Octopuses Jul 7, 2024 @ 6:31am 
You should have sunset invasion cb, you can use it to get some land in Europe and be close enough to ally austria or ottomans or whoever else is strong.
Marquoz Jul 7, 2024 @ 7:48am 
Originally posted by Totally Innocent Chatbot:
To be even more specific, every nation that goes colonial will end up having a permanent Vital Interest in every single Gold-producing province in the New World. As the Inca or any successful Central American native, you are going to have quite a few of those, so pretty much everybody with a colonist is going to hate your guts for the entire campaign no matter what you do to try to suck up to them.

Exactly. If you want to play a tribe in the Americas that starts with or expands into gold provinces, know that every colonizer in the game will come gunning for you the moment they learn about your wealth. Be prepared for this--expand like crazy so that you're stronger than every nation on the planet. If they fear you, they won't attack you.

Make them fear you.
Originally posted by Totally Innocent Chatbot:
To be even more specific, every nation that goes colonial will end up having a permanent Vital Interest in every single Gold-producing province in the New World. As the Inca or any successful Central American native, you are going to have quite a few of those, so pretty much everybody with a colonist is going to hate your guts for the entire campaign no matter what you do to try to suck up to them.

And no, being Christian does not prevent other Christian nations from hating you or having claims on your land. Nowhere in the game is this even vaguely hinted at being a thing. Portugal and Spain are also natural allies who usually stay on good terms for most of the game, so not sure why you thought the former, who are typically the much weaker side of Iberia, would do anything to contest them.

So this seems true until its not.

But that is super helpful to know, it kinda makes it seem like a good idea not to colonise areas with a high chance of gold. Maybe even give those areas up and focus development in Argentina.

At some point not sure when, they all lost the -200.
And were just mild upset that I had breached some treaty. And this was decaying with time?
But by that point I was already done for.
But I think if you can last long enough, eventually they all loose those claims.

The reason why I thought converting would help was because as a Catholic I thought I would receive some protection from the whole pope splitting up America between the Spanish and the Ports.
Also in CK2 converting in general usually removes the ability for you to get stomped.

Another thing I tried doing but which just didn't seem possible was becoming a spanish vassal. It seems weird that theirs Spanish XYZ colonies, but you can't become Spanish Inca.

Only started playing the game this week, but I learnt a lot.
I could of been a bit smarter with tech.
And I struggled a bit with combat, like forts don't seem that helpful, the enemy seems to always take them before you can get there, so they end up working against you.
I also might of made a big mistake taking 'High American' tech instead of something better?
I think my infantry were extra bad but extra cheap and I didn't really realise how important my one copper resource was (giving a monopoly on it means you get more +20% gun cost events and you can never take the monopoly away unless you want a -1000% production debuff?

The one thing I just couldn't figure out how to get working was trade. My trade was worthless basically all game. Even when I had 3 nodes. Their just wasn't anything of value being produced.

Semi related follow up question.

Is their a way (or a mod) that lets you paint orders like automatic siege or rebel suppression or an easier way to give up claims on land you once had that was core? Having to click on everything is a bit of a chore.
Last edited by Collect - FDR's Wheelchair; Jul 7, 2024 @ 7:51pm
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Date Posted: Jul 7, 2024 @ 3:32am
Posts: 6