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Sorry my man, but these idea choices are not good together.
First, you can safely forget that Espionage exists. Its never a good choice. Never.
Defensive is ok for the moral bonus, but Poland already has +15% morale of armies in their national ideas. The policy with Economic is also negligible.
Personally, i would have gone with Economic, Quality and Religious as the first three idea groups. It increases your economy, further increases the strenght of your army, possible 115% disciplin, Deus Vult and a little bit of moral + siege ability.
I suggest you always plan ahead on what ideas you want to take before starting the campaign. Use this as help: https://eu4.paradoxwikis.com/Europa_Universalis_4_Wiki
You can look up the national ideas from the respective nation + all the ideas and policies.
Generally if you are running a Cavalry focused army you are looking to maximise Unit Damage and not Morale Damage, so Discipline is the major focus. You also want to always have full combat width and additionally never have an army that is not using the one big advantage Cavalry has, flanking width. This means you need some quantity of troops or a modicum of skill to pick fights where you won't need mass of arms to get maximum flanking boni.
To round out your current idea set I recommend Artisocratic, for the Cavalry Combat Ability Policy and Quality, For more Cavalry Combat Ability and +5% Discipline Policy. From there Administrative can be a good choice If you are planning on expanding a bunch. From there it really is picks based on how your game plays out.
Next time I recommend Offensive Ideas over Defensive. Order mostly depends on ruler stats but I would recommend something like. Economic - > Espionage -> Artisocratic -> Quality - > Administrative/Religous -> Offensive/Quanitiy -> Expansion -> Trade
Its 10%, not 20%. Not worth taking Espionage for this. Aristocratic? Sure.
Guess you can say he is "partially" correct because, yes, the policy itself gives 10% but Aristocratic gives another 10% giving 20% total then with quality on top of that and its own 10% bonus and then adding on Polands 33% from their national ideas, gives a total of 66% Cavalry combat ability bonus making their winged hussars cavalry even more dangerous then any horde can hope to ever have
He stated that the policy gives 20%, which it did in 1.29.
Also, when comparing things it's "than" with an "a", not "then".
Which is why i said "partially correct, cuz he failed to mention the 10% that aristocratic gives on its own making the end result 20% anyways.
But overall, yes your fully correct as that was just another combat ability nerf that PDX just had to make after also nerfing the infantry combat ability in another policy, making one of the most generally useless idea groups even more useless after that nerf
And yes, Kapika96, i know the different spellings, i type while laying down in bed so generally dont care for typos that i make.
(If you want to call out the fact that i started a sentence with "And" too, then by all means go ahead) :)
Well, in his statement he would have gotten 30% out of it. Thats why he wasnt even partially correct.
But i agree with you. Even so the nerfs were justified, they made two idea groups useless again. Its about time for them to overhaul Innovative, Espionage and Maritime again.