Europa Universalis IV

Europa Universalis IV

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Matze3 May 7, 2023 @ 5:00pm
How to beat Winged husar special unit in mid-game
How the hell can i beat Commonwealths special units? I just fought them as Portugal together with Austria + Bohemia + Hungary at Military tech 12.
With 180k+ troops we lost against the single 30 k stack made up of 1k infantry+ 11k cavalry(the damned hussars)+ 18 Artillery. Discipline they got 5 more than me and my allies and mil tech is the same and their general has 6 shock while mine has 5
Even with the insufficient support modifier(for having far too much cav compared to inf) they instantly stack wiped anything below 40k troops.
I just have no way to counter the +50% morale damage. My troops flee before killing 1k enemies most of the time.
Anyone got ideas how to counter them?
Last edited by Matze3; May 7, 2023 @ 5:09pm
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Showing 1-13 of 13 comments
Marcos_DS May 7, 2023 @ 5:33pm 
Stagger your troops into the fight, don't have more than combat width+same number of cannons in a fight at the same time. If they just sit there but cannot fight, all they do is loose morale watching the people on the frontline die...
red1 May 7, 2023 @ 6:03pm 
Also, Why haven't they made Prussian special units is question. Playing as TO to Prussia, 10% quality infantry buff plus the 20%, makes for a potent army. But historically, a Prussian special unit would make sense.
red1 May 7, 2023 @ 6:08pm 
Numbers, keep pounding away, take the lost battles, rotate fresh troops, pick your battles, pick off weak armies. take loans, buy mercenaries...sometimes you have to go all in to win..
red1 May 7, 2023 @ 6:17pm 
One recent game as TO, got called into a war against the Ottomans, they had double the troops. I took a lot of loans, took awhile to pay them off, but defeated a much superior army.
Emygdius May 7, 2023 @ 8:37pm 
Originally posted by red1:
One recent game as TO, got called into a war against the Ottomans, they had double the troops. I took a lot of loans, took awhile to pay them off, but defeated a much superior army.
What unit should Prussia have? They didn't really have a special unit per say, their whole army was quality. (But actually, Prussia in EU's timeframe has a pretty bad showing minus a few expansions vs Austria, Prussia becomes a house AFTER EU's timeframe, IE Post Napoleon.) If anything, in the games timeframe, AUSTRIA should have a unique light infantry. The Grenzers were much more applicable in EU's timeframe.

I would also argue many more Germans deserve unique units before Prussia. I would say even Hesse deserves unique units (Hessian Mercenaries!) before Prussia, again in EU's timeframe. You could also say the french Gendarmes or Musketeers deserves a slot as well.

With all of these unique units in the game as well, I am surprised Elephants in general were not made into a unique unit, instead of just replacing cav, which is so historically inaccurate it hurts.

To answer OP's question: Stagger, Quality, Numbers, try to fight in favourable terrain, scorch earth... Sadly your basic tactics, but micromanaged all to hell haha.
Last edited by Emygdius; May 7, 2023 @ 8:41pm
Kapika96 May 8, 2023 @ 5:51am 
Originally posted by Hemigidius:
You could also say the french Gendarmes or Musketeers deserves a slot as well..
Musketeers do have a special unit. Gendarmes have a government reform too.
grognardgary May 8, 2023 @ 6:37am 
Originally posted by Kapika96:
Originally posted by Hemigidius:
You could also say the french Gendarmes or Musketeers deserves a slot as well..
Musketeers do have a special unit. Gendarmes have a government reform too.
Name that prussian special unit of the fifteenth century?
Originally posted by grognardgary:
Originally posted by Kapika96:
Musketeers do have a special unit. Gendarmes have a government reform too.
Name that prussian special unit of the fifteenth century?

Space Marines
Emygdius May 8, 2023 @ 11:07am 
Originally posted by Kapika96:
Originally posted by Hemigidius:
You could also say the french Gendarmes or Musketeers deserves a slot as well..
Musketeers do have a special unit. Gendarmes have a government reform too.

Shows how little I play in France! :) Thanks for the correction! I still stand by Prussia is kind of represented just fine in the game time frame though. It was more Vicki's timeframe when Prussia did things we know it for. And again, it not being a unit, rather the whole fricken army. The militarisation mechanic can definitely use some work though.
Last edited by Emygdius; May 8, 2023 @ 11:14am
Scr(A)tch May 8, 2023 @ 11:22am 
What are your troops and ideas?

There aren't many things you can do instantly to improve you morale, apart from changing your military advisor.
Marquoz May 8, 2023 @ 11:46am 
Originally posted by Matze3:
How the hell can i beat Commonwealths special units? I just fought them as Portugal together with Austria + Bohemia + Hungary at Military tech 12.
With 180k+ troops we lost against the single 30 k stack made up of 1k infantry+ 11k cavalry(the damned hussars)+ 18 Artillery. Discipline they got 5 more than me and my allies and mil tech is the same and their general has 6 shock while mine has 5
Even with the insufficient support modifier(for having far too much cav compared to inf) they instantly stack wiped anything below 40k troops.
I just have no way to counter the +50% morale damage. My troops flee before killing 1k enemies most of the time.
Anyone got ideas how to counter them?

None of this matches my experience. Fire is king of the mid game, not morale damage. I don't think the game mechanics allow an army of 30 Polish regiments to "instantly stack wipe anything below 40K troops." Did you turn off army maintenance in peace time and forget to kick it back up during war? Are you using mods? Etc.?

Winged hussars are just good cavalry. But even good cavalry is still cavalry. The fire phase always comes first, and if you have an army with a full back row of artillery and infantry that focus on fire, you should never "flee before killing 1k enemies."
Matze3 May 25, 2023 @ 10:04am 
Originally posted by Marquoz:
None of this matches my experience. Fire is king of the mid game, not morale damage. I don't think the game mechanics allow an army of 30 Polish regiments to "instantly stack wipe anything below 40K troops." Did you turn off army maintenance in peace time and forget to kick it back up during war? Are you using mods? Etc.?

Winged hussars are just good cavalry. But even good cavalry is still cavalry. The fire phase always comes first, and if you have an army with a full back row of artillery and infantry that focus on fire, you should never "flee before killing 1k enemies."

The war went on for over 4 years and no i didn't put army maintenance at 0(and i wasn't bankrupt either just to clarify) and even if there would still be over 80 k troops from my allies which faced the same problem i did. I don't have any mods installed.

Edit: Just to clarify because it was unspecific from me: When i wrote instant i meant in <5 days not first day.

I'm not sure but i think it was some additional modifier which screwed me over. The next war 15 years later they beat me up again at first too, but then they were far weaker suddenly. So it is solved now. Not sure if it was a small patch or how but it worked correctly again.
Last edited by Matze3; May 25, 2023 @ 10:07am
If something like that happens in the future, remember you can pause the game and click on the battle in progress to see possible factors like army quality, pips on the leading general, terrain modifiers, and army composition that may be responsible for situations like that. If a value like morale or discipline looks higher than it should, you can hover over it to see a breakdown of everything modifying it. It's not uncommon to catch the AI in a situation where they've managed to stack several temporary modifiers from events, Golden Era, army drilling, and so on, and find their troops significantly harder to beat than normal. Not saying Poland's new units didn't have any effect, but it's entirely possible they weren't the only factor.
Last edited by Totally Innocent Chatbot; May 25, 2023 @ 4:32pm
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Date Posted: May 7, 2023 @ 5:00pm
Posts: 13